World of Warcraft

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Bobertith
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  • 20. Re: Blizzard Moderators Please Read   01/15/2012 02:05:12 PM PST
http://forums.battle.net/thread.html?topicId=27810241554&sid=3000
It is a bit outdated, but a good general read (in my bias opinion).
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Polaroids
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  • 21. Re: Blizzard Moderators Please Read   01/16/2012 12:12:49 AM PST
this game is dead. stop crying if you don't like it get some friends and play private, it's what i do. LEARN HOW TO PLAY YOU IDIOTS

spambots are easy to avoid. go /home (make a home channel) and then you don't go into pub channel, make a PRIVATE GAME. again, no spam bots, get some friends (stop sucking at d2 and maybe someone will wanna play with you)
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Zeal
  • USWest
  • 22. Re: Blizzard Moderators Please Read   01/16/2012 03:25:05 PM PST

Q u o t e:
It is not the bots that I care about. Its the mods used in pvp. Like I said in first post... Warden is not doing anything about these uses. Allow the legit users on battlenet take care of this issue by submitting videos or pictures of these mod users. As of now, they are doing nothing when we submit this info through the hack support email. They need not ban the cd keys. ban the accounts. Users will stop using mods if their accounts keep getting banned.

Get a handful of trusted d2 players to allow a direct contact with a Blizzard rep to allow for submission accounts to ban.


Then get good, it's easy to beat a bunch of ease modders. You just have to actually be good at PvP.
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Kramuti
  • USWest
  • 23. Re: Blizzard Moderators Please Read   01/18/2012 08:48:57 PM PST

Q u o t e:
I believe that the casuals who are using this game as a placebo for D3 have all decided to ruin the game at everyone else's expense.


Lols. Casuals can't ruin the game when a handful of people did that already...a number of years ago.

"The only difference between genius and stupidity is that genius has its limits" Einstein
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Hyperlite_:-)
  • USWest
  • 24. Re: Blizzard Moderators Please Read   01/21/2012 12:42:33 AM PST

Q u o t e:


Then get good, it's easy to beat a bunch of ease modders. You just have to actually be good at PvP.


Were not going to go there. Auto TP and flash gets really old when it's in every game you join.
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Hyperlite_:-)
  • USWest
  • 25. Re: Blizzard Moderators Please Read   05/05/2012 06:59:08 AM PDT
WOW.... just when you think it couldn't get any worse... ladder resets and there's 3x more modders. Can't find a game without them now.
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Hyperlite_:-)
  • USWest
  • 25. Re: Blizzard Moderators Please Read   02/03/2012 09:23:39 AM PST
Can't join a game now without mods. At least give me a contact that I can send emails with videos and get these people banned.
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Munthassem-khan
  • USEast
  • 26. Re: Blizzard Moderators Please Read   05/09/2012 07:51:31 PM PDT

Q u o t e:
it's coming for them... soon.
given the necro post, some food for thought.
http://massively.joystiq.com/2012/02/29/blizzard-announces-layoffs-of-600-employees-worldwide/

"Eye See You!"
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The_panda_man
  • USWest
  • 26. Re: Blizzard Moderators Please Read   02/03/2012 11:27:47 AM PST

Q u o t e:

I don't, but there aren't normal games where ppl can talk, trade, do quests together there are only BOT games ...What is going on ?

***Edit : Here is something even cooler ... when i was moving some items from hero to hero VIA a game i got dissconnected and got the massage " .Restricted from this Realm. Please try to log in at another time..... " so i can't move my items from hero to hero...I lost nice items 10x to this message, but the ppl that USE bots don't get this kind of message i think ye NICE and good SUPPORT ...


Blizzard has never supported muling and if you're so familiar with their policies you'd know this already.

I find games to chat, mf, etc. I play hardcore ladder. I don't cheat. I know people like me. You get to know people. If you ever find me HC ladder USWest, say whassup.
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Munthassem-khan
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  • 27. Re: Blizzard Moderators Please Read   05/09/2012 07:59:07 PM PDT
bury my posts all you want.
call it a server error.
i can smell your fear.
post # 26

"Eye See You!"
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Hyperlite_:-)
  • USWest
  • 27. Re: Blizzard Moderators Please Read   02/04/2012 11:25:15 AM PST

Q u o t e:


Blizzard has never supported muling and if you're so familiar with their policies you'd know this already.

I find games to chat, mf, etc. I play hardcore ladder. I don't cheat. I know people like me. You get to know people. If you ever find me HC ladder USWest, say whassup.


Lets not discuss what they do support. How bout what they say that 3rd party programs are against the eula and yet they nothing about it even when submitted to the hack page.

GJ Blizzard ?!?
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Bobertith
  • USEast
  • 28. Re: Blizzard Moderators Please Read   02/04/2012 10:53:15 PM PST

Q u o t e:
Lets not discuss what they do support. How bout what they say that 3rd party programs are against the eula and yet they nothing about it even when submitted to the hack page.

GJ Blizzard ?!?
I revert to the link posted in #20 of this thread
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Hyperlite_:-)
  • USWest
  • 29. Re: Blizzard Moderators Please Read   02/05/2012 01:25:50 PM PST

Q u o t e:
I revert to the link posted in #20 of this thread


This is what your link says.

The current procedure for handling these issues is that any observed/reported user may be banned, despite how harmless a third-party feature may appear (25).

Problem is this is not what they do. You send them information regarding this, they do nothing. Hence the reason why D2 is overrun with mods. If they actually stayed on top of this, there would not be this problem. Most people would not mod if they knew they would lose their gear. At this point they are not scared at all because Blizzard does nothing.
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Bobertith
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  • 30. Re: Blizzard Moderators Please Read   02/05/2012 08:12:40 PM PST
First the key word is MAY be...not that they will. The link also goes on to explain why that is a key word.


Q u o t e:
Despite these prevention systems in place, third-party users continue to find ways to exploit the game (29). Temporary restrictions can become thwarted by changing the IP address or bypassing it altogether (some use programs). Warden is avoided, some by clientless scripts (so they appear as keyboard presses and mouse clicks), others tricking (using programming hooks) that they are not running a program, and/or switching off/on certain features at specific times. Reporting cheaters can often be done incorrectly and some require “catching in the act” in order to issue any consequence. However, third-party materials are not 100% functional and some have had to take severe measures in order to avoid these countermeasures to maintain their abilities (27). Unfortunately, many users attribute these bypasses to Blizzard not living to their acclaimed aggressive stance (29) and then are frustrated by their expectations not being met (8). While many cheaters meet their ends to bans, the means to exploit this game outweighs the means to fix it (26). This includes a whole slew of issues such as: age (level of Blizzard’s obligation), new technology (which prevention strategies cannot always utilize), limited resources of company (developing software, product still needs to be profitable, etc.), seemingly endless resources of exploiters (boredom included), and the holes that exist within action/reaction and open chat based code (updating has the potential to break something else – creating more exploits).


edit: Myself

[ Post edited by Bobertith ]

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Hyperlite_:-)
  • USWest
  • 31. Re: Blizzard Moderators Please Read   02/06/2012 07:16:38 AM PST
Your wall of text still does not mean anything. I can send blizzard a video of someone using mods like flash, ATP and spamming the game with 10 lines of text after they kill someone and they do nothing about it. You start banning a few of these mod users, people will stop using them. But you have to stay on top of it and not let it get out of control like it is now.
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Bobertith
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  • 32. Re: Blizzard Moderators Please Read   02/06/2012 06:29:22 PM PST

Q u o t e:
Your wall of text still does not mean anything. I can send blizzard a video of someone using mods like flash, ATP and spamming the game with 10 lines of text after they kill someone and they do nothing about it. You start banning a few of these mod users, people will stop using them. But you have to stay on top of it and not let it get out of control like it is now.
Actually that wall of text means a lot, because they are limited to a budget and have other limitations where exploiters do not. And a video is not proof or evidence and many times requires them to be caught in the act (as noted in the wall of text). While your point is obvious in being on top of it, not so easy to do (which is the point of the link). However, I am tempted to add this very convo to the link I earlier gave...because in many ways it is going down this fruitless road:
http://forums.battle.net/thread.html?topicId=25171672142&sid=3000

edit: Oh wait this convo of banning seems to already seems to be in the earlier link :) (although I wouldn't mind trying to find some support as to why expansions were not continued, but I kind of already gave the reason for that in responding to one of your other posts).

Q u o t e:
More Bans: A few variations of more banning exist such as having frequent ban waves, more intense ban consequences and/or having dedicated Blizzard representatives physically removing accounts and keys....Dedicated Blizzard reps banning or physically removing accounts and keys is really not cost effective (who is to say reps are not already doing this) for a few reasons:1) Those banned keep coming back (some easy access to cheap/some illegal cd-keys) , 2) Again, banning is not removing the ability, only the operator and, 3) Money towards a body on programming prevention (removing/limiting ability) goes further than money towards a rep banning. Much like keeping virus prevention software up-to-date, Blizzard has to find the materials (programs) and then load/update it (the parameters) to Warden (29). Some of the success of implementing these updates comes by users (correctly) submitting reports, so they can be investigated (28).


Q u o t e:
It would seem that the current design of Battle.net 1.0 is a system based on restricting users (like a forum) and likely, no matter the patches implemented, Blizzard can step away from this system without an upgrade to its infrastructure or users being willing to allow even more invasive measures. Many users seem to confuse modern abilities and technology, which are used to judge an over-decade old game and just may not be feasible with how it is currently designed. A continued analogy is trying to design an interactive website with just HTML and comparing it to what you can do with flashscript. The technology and methods are there, but perhaps not the capability without a great cost of resources to make this work. Even if eliminating cost from the equation, there are still limitations in coding (31).

As already said, the limitations of this design in banning an operator of exploitation does not prevent the ability. Really, spam and cheaters exist all kinds of games, sites, etc.; they just come in different forms. This is not to suggest that Blizzard should stop trying, but there is no end-all solution and is a complicated process to effectively remove the ability and keep users from exploiting the game. Additionally, increasing search/ban capabilities in Warden, restrictions, or “Rust Storms” – could further invade users’ ability to access and play on Battle.net (more so than the current systems and exploiters now). It is a very difficult balancing process to keep spam and cheating to a minimum and allow users to play freely (without restrictions or disruptions). Likely, the elimination of the ability to exploit will require more invasive measures, such as being able to continually monitor the computer, access personal information and force users to turn off computer programs when Battle.net is active. However, now this is getting into intellectual privacy laws and many users would not like this invasion, which the issues surrounding Real ID could be used as an example of something users not ready to submit to (36).

[ Post edited by Bobertith ]

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Hyperlite_:-)
  • USWest
  • 33. Re: Blizzard Moderators Please Read   02/06/2012 06:48:40 PM PST

Q u o t e:
Actually that wall of text means a lot, because they are limited to a budget and have other limitations where exploiters do not. And a video is not proof or evidence and many times requires them to be caught in the act (as noted in the wall of text). While your point is obvious in being on top of it, not so easy to do (which is the point of the link). However, I am tempted to add this very convo to the link I earlier gave...because in many ways it is going down this fruitless road:
http://forums.battle.net/thread.html?topicId=25171672142&sid=3000


After your correction.

Don't get me wrong. I am not asking for them in improve warden or try to reprogram to get rid of mods or bots. I want them to ban people when a proper submission of proof. Or at least reply back what is a proper submission.

How is a video showing the character, account and what the mods that they are using not evidence? How is a screen shot of the wall of spam they put up after they make a kill with their character and account not evidence? How hard is it to review a single screenshot or 30 second video tough to do?

[ Post edited by Hyperlite_:-) ]

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Bobertith
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  • 34. Re: Blizzard Moderators Please Read   02/06/2012 06:55:55 PM PST

Q u o t e:
How is a video showing the character, account and what the mods that they are using not evidence? How is a screen shot of the wall of spam they put up after they make a kill with their character and account not evidence? How hard is it to review a single screenshot or 30 second video tough to do?
Two reasons photo and video editors. These will be used in a collaborative effort as account(s) may be investigated. Again the idea should not be to ban an account, but find ways to limit the ability altogether. As quoted in the edit above.

edit: Because banning tends to be too short lived. You may enjoy the fruitless link I provided regarding this banning topic.

[ Post edited by Bobertith ]

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Hyperlite_:-)
  • USWest
  • 35. Re: Blizzard Moderators Please Read   02/06/2012 07:24:21 PM PST

Q u o t e:
Two reasons photo and video editors. These will be used in a collaborative effort as account(s) may be investigated. Again the idea should not be to ban an account, but find ways to limit the ability altogether. As quoted in the edit above.

edit: Because banning tends to be too short lived. You may enjoy the fruitless link I provided regarding this banning topic.


Banning bots is one thing but banning people that lose their gear over is not short lived. If people knew they would be banned if someone reported them they would not use them. Where ever you live, you have laws and judicial system. The response to an unlawful act can not just be a threat or the entire system would fail resulting in anarchy. Hence the state D2 is in right now.
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Bobertith
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  • 36. Re: Blizzard Moderators Please Read   02/06/2012 10:48:26 PM PST

Q u o t e:
Banning bots is one thing but banning people that lose their gear over is not short lived. If people knew they would be banned if someone reported them they would not use them. Where ever you live, you have laws and judicial system. The response to an unlawful act can not just be a threat or the entire system would fail resulting in anarchy. Hence the state D2 is in right now.
Many people have been banned for using maphack and other various other non-bot programs (ever visit edgeofnowhere) and has not asuaded others or themselves from continuing to use. Again, a report accompanied by a screenshot or video footage is not necessarily enough to issue a ban - they have to be investigated and as already noted a body on programming limitations (patching/creating parameters) will go much further than a body on banning. While there is some validity to your order concept as it concerns in meatspace judicial policing, the virtual world's order is quite different by the very nature of what I have just said.

When something new is brought up, then I will say something, otherwise we are pretty much having the same conversation covered in two previous links already given.
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Hyperlite_:-)
  • USWest
  • 37. Re: Blizzard Moderators Please Read   02/07/2012 08:35:44 AM PST

Q u o t e:
When something new is brought up, then I will say something, otherwise we are pretty much having the same conversation covered in two previous links already given.


That's good because I am not looking for conjecture. I am looking for a response from Blizzard on what can be done by the gamers to improve the playing experience of their games.
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  • Level: 1
  • Gateway: Azeroth
  • 38. Re: Blizzard Moderators Please Read   02/07/2012 04:46:32 PM PST

Q u o t e:


That's good because I am not looking for conjecture. I am looking for a response from Blizzard on what can be done by the gamers to improve the playing experience of their games.


They won't respond, this game is 10 years old, most companies would have scrapped the online servers after a few years, and Diablo III is coming out soon, the most you can look forward to is a reset every once in a while, time to face reality.
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Munthassem-khan
  • USEast
  • 39. Re: Blizzard Moderators Please Read   02/07/2012 08:44:05 PM PST
blizzard mods are all over these forums.
cowards, pretending to be...
it's coming for them... soon.

see posts 26 "a" and 27 "a" above.
"padded... for your protection"

[ Post edited by Munthassem-khan ]


"Eye See You!"
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