I don't know if anyone reported it before. I found this bug 13 years ago when starcraft just came in, but reporting it now, sorry for the delay))
From what I found: it works only in single player and you must have sound and unit response enabled in options.
Play a single player map of type "Jungle". There has to be a neutral creature "Bangalaas" on the map. Go to it with some unit, select the creature and start repeatedly clicking on it with the left mouse button (Check your APM, at least 5 clicks a second). After several seconds (maybe 10, or 20 secs) the creature explodes with atomic effect. Weird.
Appears that there is memory corruption with the sound buffer. Or maybe it's an easter egg from the developers.
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Another issue. This works in multiplayer as well. You must defeat an enemy zerg player (or protoss) while he is building a structure, or creating a unit from larva. When the player is defeated he becomes passive and his units do not attack you. So the enemy is defeated, but zerg drone continues morphing into a building. After he finishes it, the building will be of light blue color, not the color the player had before. And this color is not selectable in the game. Also when you order your units to attack this building with the right mouse button, they will not do so. Although they will attack any other units of this player.
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And the third bug... I forgot it))). I will write later.
Play a single player map of type "Jungle". There has to be a neutral creature "Bangalaas" on the map. Go to it with some unit, select the creature and start repeatedly clicking on it with the left mouse button (Check your APM, at least 5 clicks a second). After several seconds (maybe 10, or 20 secs) the creature explodes with atomic effect. Weird.
It's intentional, it's a fun joke of critters exploding when you click them repeatedly that started in Warcraft 1