Alright, well today I experienced something that many people on battle.net seem to be complaining about. There's something odd that occurs whenever I try and enter a game after leaving for a minute or two and trying to renter as a different character on my account. It gives the "Game is Full" error with no setup reason whatsoever, and with persistence it lets me in about 5-10 minutes later. A discussion about this can be found by searching "Diablo II Game is full" into your favorite search engine, and clicking the first link. I know it's not setup related because me and a pal had been trying to do a team-walk-through up until this weekend when the problem began, and we'd had no errors and changed nothing setup-wise till now.
My main question, is whether or not this is really a glitch, or something intentional from Blizzard. I know that the company frowns upon the term of "Muleing" even though it prevents you from forcing all of your characters to Magic Find constantly. That's fine, but I have a hunch that this might be an intentional game change that, not only is affecting people who do not mule, but is also not entirely preventing Muleing, seeing as how persistent folks with many friends could still have people keep in the game to prevent their games from disappearing. If it's a glitch, then I would like to receive some help on how to solve this problem, not only for myself but for the many others experiencing this same issue. Thanks for taking the time to read this post, and I hope to be on battle.net once again very soon.
[ Post edited by Fungeek375 ]
1. Re: The "Game is Full" "Glitch?" 03/27/2011 09:55:30 PM PDT
The game is unlikely going to undergo anymore code changes or patches. All you can do is find ways of mitigating the bugs that D2 is full of.
The bug you are talking about tends to occur in pub games where bots and players are constantly going in and out of. If you want to mule safely I suggest doing it in a private (passworded) game. You will need to "perm" the game first by waiting around in it for about 5 minutes or so. Once the game is permed you can leave it and then return and anything you dropped on the ground will still be there. Several key points about this method though,
1. Dropped items will poof after a while. Gold lasts like ten minutes, normal and magic items a little longer, sets and uniques a little longer.
2. Entering and exiting your transfer game too quickly will get you locked out of the realm which means your game and all that was on the ground will delete unless you can get someone else to hold the game or collect the items for you. Games will delete after about 2 minutes or so if they remain empty. Try counting to 10 or so before entering a new game after you exit. This will greatly decrease the chance of a realm down.
3. Don't perm your room with the character from which you want to drop items. A real common mistake is thinking you have a permed transfer room, dropping your enigma and HRs and then logging back in with the character you wish to transfer to to only get the dreaded "No such game found" message. If you can leave, count to ten, and then rejoin the game then it is permed.
4. Turn off torrent software, downloads, etc. B-net loves to lag during the game join screen, don't give it anymore reason than you have to. If this happens, just wait it out. Don't try and alt-F4 out of the game and log in again, that almost always fails. If you "Failed to join the game" log out and log in with a different character. From my own experience you have a much greater chance of getting in with a different character, even more so when that character is on another account.
5. If B-net is acting like a PoS just pick your things up and do it later when it feels more stable. Or if you have a friend you can trust have him loiter around in a private room so you can safely transfer.
Well, hope this helps~
2. Re: The "Game is Full" "Glitch?" 03/28/2011 12:58:10 AM PDT
A few years back Blizzard "officially" said that there would be no new patches EVER again after ver 1.11.
We now have 1.13... Obviously there was a demand for more updates and the game kept selling so it was worth doing the new patches.
I would not mind if Blizzard decided to charge an annual $10 for Battlenet access. Its VERY reasonable when you consider the hours and hours of game play. It would even be easy to add a check at login to see if the CD key has paid the yearly fee. (this would also inhibit the CD key generator created illegitimate accounts... helping to ban the bots)
As for the initial question... the only GUARANTEED way to be able to transfer an item between two of your own characters is to have 2 computers and trade the item from character A to character B without it being dropped.
Second in security is a trusted friend. (you can only trust a friend so far with a Zod, annihlus, torch, Gheeds...)
If you make a private game and drop-transfer... even if you leave/enter (to check that the game has "permed") drop then attempt to enter with the second character... there is a possibility that the game will have dropped while you swapped characters.
I do the 2-computer transfers. I bought several sets of Diablo II and LOD years ago when LAN gaming was more popular than playing on the internet (before the ladders...) I still have 3 sets (legitimate CDs and CD keys) I gave the others away.
Main machine is a 2.4 ghz celeron duocore (almost time to upgrade...)... secondary is a 2.4 ghz lappy, 3rd is the old 1.2 ghz that still runs well enough for muling
Note: I often leave a game up ignoring that game as I play another... (perming a mule, since I replace mules as I socket items) If you find me online... ask and I'll hold a game open for you.
Thats requiring you to trust me to not bother what you drop... I've had no complaints so far.
I'll be playing HC ladder after the reset. I don't care about any norm-ladder or non-ladder items at all.
Account names are: IBME, IBME2, IBME3, IBME4 (all empty accounts at the moment. I dropped everything today)
[ Post edited by Ibme ]
3. Re: The "Game is Full" "Glitch?" 03/28/2011 05:10:26 PM PDT
Alright guys, I thank you for your input thus far. The friend I'm playing with has been a trusted companion since elementary school, so I know he's trustworthy. I thank you Zhugekongming for letting me know about the perming techniques. I suppose that was kinda my bad for not stating I already knew about most of them. The main issue I was trying to resolve was if this was a consistent problem, and is seems that it isn't so long as you don't leave your game too quickly (from what you folks have said anyways.) Also, it seems to me that it happens mostly in bot-ridden rooms correct? But this is effecting me in a two-player, passworded game. From what I've seen, the most likely is that I'm entering the game too quickly, and/or not waiting for the right time to mule my items.
And also to Ibme's comment, I do have two computers, so I will seriously consider getting another D2 copy when I get the cash to. Thank you for the offer to help with the muling, but I got one of my best real-life friends giving me a hand (which I suppose I should have mentioned). Thanks to both of you for taking the time to help. I'll edit this post if the problem persists later.
[ Post edited by Fungeek375 ]
4. Re: The "Game is Full" "Glitch?" 11/25/2012 08:42:33 AM PST
passworded game. and i was the only one in it. i was just muling. ...or trying to. got a "failed to join game" over and over. the game even had a windows error and crashed. when i relaunched it, couldn't join the games with the "game is full" message - despite 0 players being in the game. retried about 20 times. same thing.
then, of course, suddenly the game didn't exist.
i don't know what's causing it, but this is getting ridiculous. i get ftj messages about 75% of the time i try to join a game now, and now i get this bs, too? ugh.
EDIT: DAMMIT. i didn't realize i just necrobumped this. i thought it was a recent thread. my bad.
[ Post edited by Robmafia ]
5. Re: The "Game is Full" "Glitch?" 11/25/2012 12:29:48 PM PST