World of Warcraft

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Lykos
  • USEast
  • 0. What's your reasons to not play StarCraft II?   12/29/2010 08:07:43 AM PST
I'm curious. A small army of players seem to still dwell here and post now and again. Who are you, and why have you refused one of the best 3D RTS's of all time? Or is it the best? Did you try it? Have you seen the website? Were there some reviews that convinced you not to try it? Have you simply never heard of StarCraft II? Is it just too expensive of a game, or is the computer upgrade needed for SC2 also too expensive?

I'm with the position that it's just a little too costly to upgrade for some of you. That's okay, man. There are other fish to fry.

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Power_of_ghost
  • USEast
  • 1. Re: What's your reasons to not play StarCraft   12/29/2010 09:50:34 PM PST
Computer upgrade required
Not enough $ to buy it
Academic success is important when you're in college
Waiting till supply>>demand for it to become cheap.
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Shadowselite
  • USEast
  • 2. Re: What's your reasons to not play StarCraft   12/31/2010 10:48:57 PM PST
I have starcraft II but uhm... I'm not going to say why I wont play it online xD Which is proabably why I play starcraft 1 more. I also don't have a completely efficient computer, 512 megs of ram but like 1gig vid ram or something like that. p4ht at 3ghrz processor. So I just need more ram and I should be able to play it fine x.x... after that I need 60 bucks... However I do believe 60 bucks is a bit to ridiculous. But then again when diablo 2 first came out it was like 40 bucks. expansion was like 10 or 20 I think... then the battle chest came out for like 30 bucks and it lowered to 20. So I'm expecting starcraft 2 to be 60 bucks now, then WotS comes out for 50 or 60 bucks to, then about another year after that finally LotV, for 50 or 60 maybe even 70 bucks. Then like 4 or 5 years after that it will have a battle chest for about 40 bucks, then it will eventually lower to 20.

[ Post edited by Shadowselite ]

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Open_tech_help
  • USWest
  • 3. Re: What's your reasons to not play StarCraft   12/31/2010 11:07:02 PM PST
I'm not gonna complain about the price of Starcraft 2 because other games are like the same price and Starcraft 2 is a quality game. I would definitely buy it if my computer can use max settings so I can get realistic gameplay.
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Shadowselite
  • USEast
  • 4. Re: What's your reasons to not play StarCraft   01/01/2011 07:52:46 AM PST
I wasn't complaining I was using prior knowledge of blizzards game costs to predict the market of starcraft 2. All I said is that it was a little ridiculous I didn't say I completely hated it.
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Open_tech_help
  • USWest
  • 5. Re: What's your reasons to not play StarCraft   01/01/2011 02:00:33 PM PST
I wasn't responding to you
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Shadowselite
  • USEast
  • 6. Re: What's your reasons to not play StarCraft   01/16/2011 09:50:19 AM PST
Well then maybe you should quote x)
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Tank314
  • Europe
  • 7. Re: What's your reasons to not play StarCraft   04/09/2011 11:57:57 AM PDT
I play Starcraft 1 because I want to. I play single player only btw.
I don't play Starcraft 2 because I haven't completed Starcraft 1 yet. And by completed I include some other campaigns as well(insurrection and retribution). After I will play starcraft 1 a lot I might start play Starcraft 2 but if Single player won't be that great I will go back to Starcraft 1.
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Rp4life
  • USWest
  • 8. Re: What's your reasons to not play StarCraft   04/12/2011 08:21:32 PM PDT
Reason's I don't like StarCraft 2:

For me, the story was incredibly cliche and could of been way better.

Really guys? Saving the galaxy and propechy and stuff? Ugh... sounds like Star Wars all over again.

When I played StarCraft: Brood War, I actually expected the first game to start in Protoss, where you play as Zeratul and hunt down Duran. Now the whole Raynor vs Mengsk thing made sense to me and I enjoyed it, untill Zeratul did this whole prophecy BS and disappears on you. The artifact thing was kinda cool and I'm looking forward to see what's going to happen with Kerrigan (I have theories about how she may be able to control the zerg with her spine hair still intact). The Xel'Naga looked WAY different than I expected. In Brood War it basically made me think of a Hydralisk mixed with a Protoss. In StarCraft 2 a Hybrid just looks like a High Templar enfused with a whimpy version of Tyraels (Diablo 2) wings.

Now I know that Blizzard is trying to pull a StarCraft 1 and do the whole Terran->Zerg->Protoss, but.. I just kinda lost the flow.

Is Duran even going to make an appearance? He just seemed to disappear off the face of the planet, Zeratul NEVER mentioned him in StarCraft 2. Did anyone else aside from me think that Duran was going to be the main antagonist in StarCraft 2 after playing the Secret Mission in Brood War?

Also, one thing was disappointing was the Graphics. Sc2 looks fine from above, but when the Campaign starts and it has the glass and the beer (assuming) that Jim was drinking, and then a close up to his eye and clothing. Seriously, it looked like Jedi Knight 3: Jedi Academy, which mind you was like 2003-2004. (This was on High/Ultra mind you)

---

The other thing was the disappointment in bugs and balance. Blizzard, this is what Beta's are supposed to be for. Don't rush the game just to have us wait as you guys constantly balance and change the game.

ALOT of these bug's that you guys are now fixing have been in the forums for months, even during the beta.

I really don't want to see Diablo 3 be released and have to sit through THOUSANDS of patches and "Maintenance" days for you to fix bugs that could of been fixed in the beta.

WE WILL UNDERSTAND, if you push back the Release date of a game to fix bugs. Yes, we the fans are IMPATIENT AS HELL. But! Would the fans rather have a game that's buggy and will take freakin' forever to fix over months whilst they get the game early? OR would they rather have a nearly-bug-free game later on.

That was what made Diablo 2, and StarCraft 1 so awesome, we got to play whenever we want, the graphics were EPIC for it's time (I still think they're epic), there were very few bugs and if there were, they weren't serious, because you all spent the time to fix it before it's release.


---

Back to the story, alot of characters were debuted, which was cool but.. they made Vallarian such a HUGE plot device. WHO THE HELL IS HE? WHERE DID HE COME FROM? Plus there would of been more suspense if Jim Raynor was forced to side with Mengsk himself instead of his Son that NO ONE heard of.

Will there also be something in the next expansion or will there be a post saying what was Canon and what wasn't? Seeing as there are so many choices in StarCraft 2 it's hard to keep track of what actually happened. Such as was Haven saved or Pwned? Etc.

---


Into the gameplay, despite the bugs, the melee still remains constantly unbalanced. I personally prefer the whole Triangle idea.

Protoss > Zerg
Zerg > Terran
Terran > Protoss.

Now in 1v1's that method probably would not work, but in larger games it would make sense. Who knows.

The one thing I didn't like about melee was that everything counters everything.. not very fun.

OH I'M GUNNA GET MARINES.. OH YEAH WELL TASTE ZERGLINGS.
OH I'M GUNNA GET VIKINGS.. OH YEAH WELL TASTE PHOENIXES.

Ugh, boring.

--

Onto the overall game, I don't like StarCraft 2's multiplayer is because it's too melee based. Why? The Editor.

Okay, the Editor, what about it? The General View of my dislike for the Editor is BEFORE the release of StarCraft 2, they PROMISED that there would be a user friendly portion of the editor. Then they told us that there would be three levels of using the editor, Beginner, Intermediate, and Advanced.

Huh, I wonder where that went. Apparently down the toilet, seeing as NO ONE KNEW HOW TO USE THE GALAXY EDITOR.

Everything was, sorry, IS, scattered. It took me atleast 4 hours to find how to change the cost of a damn upgrade, whilst in WarCraft 3 you can change it in two seconds.

Triggers are nice though, I like how you can expand past what WarCraft 3 triggers could do but, sometimes it's too complicated when you want a basic function.


--

Back ingame, uploading maps. I don't like this. Why can't we use your product names in our maps? What's the freaking point? Oh do you HAVE to have copyright issues within YOUR OWN GAME?

So what if my game happens to be called. "WarCraft vs StarCraft" where I have a team of model editors that remade all the WarCraft 3 models and I face it up against StarCraft. You won't let us?

Now I remember Sc2mapster had a post about the whole World of StarCraft thing.. but really guys. It's a map.. in your game.. and it's promoting World of WarCraft... also your game. WHY CARE?

--

The popularity system, yeah yeah what everyone else says, I won't go into it.

--

That's everything I can think off the top of my head about StarCraft II and what I don't like about it.

[ Post edited by Rp4life ]

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  • Level: 16 Random Team
  • Gateway: Northrend
  • 9. Re: What's your reasons to not play StarCraft   04/20/2011 04:52:18 AM PDT
My computer cant run it and i dont have money for new computer ^^
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  • Level: 1
  • Gateway: Azeroth
  • 10. Re: What's your reasons to not play StarCraft   04/28/2011 04:40:53 PM PDT
boycotting.

No channels (at launch)
one bnet account per game purchase
No custom names on ums
no lan
no ladder with global rankings
no ability to kick people out of ums

seems like a lot of meh.
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Gaara-nl
  • Europe
  • 11. Re: What's your reasons to not play StarCraft   05/03/2011 10:38:14 AM PDT
I recently played SC2 for a few rounds at a friends house, and it got me into playing SCBW again :)

My computer needs a big upgrade. Thats the only reason why :)
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Sixen
  • USWest
  • 13. Re: What's your reasons to not play StarCraft   05/20/2011 02:47:43 PM PDT

Q u o t e:
Originally posted by Tupseh

I refused to buy it after I found out Lykos was playing it.

He is playing it though, :(.

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Open_tech_help
  • USWest
  • 14. Re: What's your reasons to not play StarCraft   05/21/2011 12:24:57 PM PDT
I disagree and agree with some things posted earlier:

Q u o t e:

Is Duran even going to make an appearance? He just seemed to disappear off the face of the planet, Zeratul NEVER mentioned him in StarCraft 2. Did anyone else aside from me think that Duran was going to be the main antagonist in StarCraft 2 after playing the Secret Mission in Brood War?


Duran said he served a greater power so I don't see how Duran will become the main antagonist. Zeratul is a protoss and probably likes to keep things secret until necessary. Blizzard did acknowledged in the booklet thingy that came with Starcraft 2 that Duran suddenly disappeared and the Zerg were becoming quiet. Also note that this is 1/3 of Starcraft's story so expect to see Duran later, maybe in Hots

Q u o t e:

Also, one thing was disappointing was the Graphics. Sc2 looks fine from above, but when the Campaign starts and it has the glass and the beer (assuming) that Jim was drinking, and then a close up to his eye and clothing. Seriously, it looked like Jedi Knight 3: Jedi Academy, which mind you was like 2003-2004. (This was on High/Ultra mind you)


It's called a cinematic, there wasn't anything wrong with the graphics to me because I mean it's kinda decent for a cinematic


Q u o t e:

WE WILL UNDERSTAND, if you push back the Release date of a game to fix bugs. Yes, we the fans are IMPATIENT AS HELL. But! Would the fans rather have a game that's buggy and will take freakin' forever to fix over months whilst they get the game early? OR would they rather have a nearly-bug-free game later on.


There wasn't too many bugs in my opinion but yes, fans are really impatient. Many game developers like to make games for consoles because the hardware is the same so there wouldn't be any compatibility issues at all, but for computers, compatibility is pretty tough. I understand how you feel the game may be a little imbalanced but I actually think that Blizzard was really focused on creating the story/plot instead of Battle.net 2.0 and multiplayer.


Q u o t e:

Back to the story, alot of characters were debuted, which was cool but.. they made Vallarian such a HUGE plot device. WHO THE HELL IS HE? WHERE DID HE COME FROM? Plus there would of been more suspense if Jim Raynor was forced to side with Mengsk himself instead of his Son that NO ONE heard of.


Sure it was nice having a variety of characters coming in and out. Vallarian is someone from one of the Starcraft books and I think Blizzard assumes you read all of them for some weird reason. If Mengsk would of come to Raynor, Raynor would of shot him right away because of what he did to Kerrigan but shooting his son is pretty bad because he was innocent.


Q u o t e:

Will there also be something in the next expansion or will there be a post saying what was Canon and what wasn't? Seeing as there are so many choices in StarCraft 2 it's hard to keep track of what actually happened. Such as was Haven saved or Pwned? Etc.


I think Blizzard focused on letting the player having a variety of options to choose from so that the game will be non-linear.


Q u o t e:

Onto the overall game, I don't like StarCraft 2's multiplayer is because it's too melee based. Why? The Editor. Okay, the Editor, what about it? The General View of my dislike for the Editor is BEFORE the release of StarCraft 2, they PROMISED that there would be a user friendly portion of the editor. Then they told us that there would be three levels of using the editor, Beginner, Intermediate, and Advanced. Huh, I wonder where that went. Apparently down the toilet, seeing as NO ONE KNEW HOW TO USE THE GALAXY EDITOR. Everything was, sorry, IS, scattered. It took me atleast 4 hours to find how to change the cost of a damn upgrade, whilst in WarCraft 3 you can change it in two seconds. Triggers are nice though, I like how you can expand past what WarCraft 3 triggers could do but, sometimes it's too complicated when you want a basic function.


I totally agree with you about the editor thing, SC1's editor was lacking way too many stuff and SC2's editor was too complicated to use. Fortunately, there's communities set up to help you map on SC2's editor. BTW, spending time looking through the editor is a good thing because you need to be familiar with what is where.


Q u o t e:

Back ingame, uploading maps. I don't like this. Why can't we use your product names in our maps? What's the freaking point? Oh do you HAVE to have copyright issues within YOUR OWN GAME? So what if my game happens to be called. "WarCraft vs StarCraft" where I have a team of model editors that remade all the WarCraft 3 models and I face it up against StarCraft. You won't let us?Now I remember Sc2mapster had a post about the whole World of StarCraft thing.. but really guys. It's a map.. in your game.. and it's promoting World of WarCraft... also your game. WHY CARE?


I believe you could use Blizzard's product names in your maps. I'm sure that if you made a map called "Warcraft vs Starcraft," that would be allowed. The World of Starcraft being taken down because of the name is pretty weird but doesn't necessarily mean you can't have Starcraft in your map name. It's a mod btw and it doesn't promote World of Warcraft just because it's similar. When World of Starcraft was taken down, someone thought that Blizzard was making a game with the exact name and there is a chance that might be true.

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Havoc1014
  • USWest
  • 15. Re: What's your reasons to not play StarCraft   06/15/2011 06:12:28 AM PDT
I am very fresh to RTS games. I played C&C Generals and enjoyed it, but that was a long time ago. Now I'm in college and I've got a lot of extra free time and I wanted to check out Starcraft, seeing as it is on top as far as RTS goes. Didn't really want to shell out on 60 bones though, so I figured I would try out Starcraft before I moved on to the 2nd release.

Turns out I am horrible. I get openly made fun of in games by my own teammates in matches.

No worries though; as soon as I get decent at Starcraft I'll move on to the next one.

Brand new...
Haven't won a game yet...
But I've got a nice smile!
Unfortunately you can't see it when you're playing.
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Herbmann
  • USEast
  • 16. Re: What's your reasons to not play StarCraft   06/15/2011 10:48:15 AM PDT
SC2 is a fine game except that the customs blow because the editor sucks.

I play it occasionally, just because I do like 1v1, but other than that I get all my customs fix in BW and TFT.

Otherwise I would play 1v1's on ICCUP for BW.

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Bankoc
  • USEast
  • 17. Re: What's your reasons to not play StarCraft   07/04/2011 11:41:01 PM PDT

Q u o t e:
I'm curious. A small army of players seem to still dwell here and post now and again. Who are you, and why have you refused one of the best 3D RTS's of all time? Or is it the best? Did you try it? Have you seen the website? Were there some reviews that convinced you not to try it? Have you simply never heard of StarCraft II? Is it just too expensive of a game, or is the computer upgrade needed for SC2 also too expensive?

I'm with the position that it's just a little too costly to upgrade for some of you. That's okay, man. There are other fish to fry.

well i have SC2 but is a 60 days and i need a big upgrade in my pc like ram video card and now im waiting to search a job and work for buy the C.E but i just waiting to a new patch for Bw i hope that blizz

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Kyokencl
  • USWest
  • 18. Re: What's your reasons to not play StarCraft   07/08/2011 07:23:58 PM PDT
i don't play SC2 because a don't have a good video card and minimum ram to play it
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