Hello I've been trying to make my own sound set for my little map. I renamed all sound files to MuradinPissed/What/Yes(etc) plus a number. So they all matched the muradin sound files and I managed to replace the files with my custom ones using import manager. I watched 2 tutorials that told me how to do it, I did everything told, the sounds did work when I tried to play them. And the "settings" on the files are correct, they are set as hero speech and 3d sound etc. Yet, when I play the game the unit is silent, he says nothing, and yes ofc I did choose Muradin on sound options in object editor.
Give a man a fire and he will be warm for one night.
Set a man on fire and he will be warm for the rest of his life.
I sometimes encounter a problem where for some reason, after importing the sound files and saving the map, the sound files end up "blank" and won't play. No idea why it happens, but there's a simple test to find out if that is the problem. Open up your map, open the sound editor, and find the imported file (under the imported section). Play the sound and verify that it plays. Then go to the sound file that you replaced, in this case, navigate to the Muradin folder and play the sounds there. It should play your sound. If either of these steps plays no sound, or plays the original Muradin sound, you sound file didn't save right.
Delete the imported sound files and re-import them. Save, close, and open the map and test it again. Keep repeating until it works.