World of Warcraft

  • General Thread
  •  Topic Basics
  •   |  06/19/2013 08:17:03 AM PDT 
1 . 2
View All Posts by This User Toggle Ignore / Unignore This User
  • Level: 1
  • Gateway: Azeroth
  • 0. Basics   06/07/2010 04:14:07 PM PDT
Hey guys, Im new here. Can anyone tell me some basic strategies?
View All Posts by This User Toggle Ignore / Unignore This User
  • Level: 6 Random Team
  • Gateway: Northrend
  • 2. Re: Basics   06/07/2010 07:01:04 PM PDT

Q u o t e:
Hey guys, Im new here. Can anyone tell me some basic strategies?

Spam rally points and I predict you will be a great warrior someday, son.
View All Posts by This User Toggle Ignore / Unignore This User
  • Level: 6 Random Team
  • Gateway: Northrend
  • 7. Re: Basics   06/08/2010 10:47:36 AM PDT

Q u o t e:
why must it always be profit? cant you people for god sakes see something besides money? why not chocolate goins wrapped in gold foil? you are tying not your body, but you soul to this attributive desire. spread your wings, seek higher giving, and with it you happiness.

This man speaks the truth.
Your soul should be the driver of your body, not trivial desires.
View All Posts by This User Toggle Ignore / Unignore This User
  • Level: 1
  • Gateway: Northrend
  • 11. Re: Basics   06/12/2010 02:40:55 AM PDT
info: http://classic.battle.net/war3/
hum...easiest strategy and the absolute basics:
workers/start: send all five to mine and start building workers, as the new workers come out send them to build: a house, an altar, a barrack (or the race equivalent). Keep that barrack making troops all game. If you have too much gold (more than 500) build another troopbuilding and keep that pumbing as well, normally you need 2-3 buildings for units - eventually 1 will do for the beginning. and get a shop.
you need 5 workers in mine and 6-8 workers on tree (3 ghouls as undead).
as for units and heroes, the easy to play and effective choices are:
Nightelf: hunters and archers, later game chimeras. Demon hunter with immolation and evasion. maybe a few bears.
Orc: grunts later tauren, blademaster with mirror image and critical strike. maybe add shamans/spiritwalkers
Undead: fiends all game, crypt lord with beetles and spikes. maybe add wyrms
Human: riflemen later knight, paladin with aura and divine shield.maybe add tanks and mortars
do this and play in teamgames 3v3 or 4v4 until you have some feeling for the game
next step is to learn about armor and weapon, which units to kill with your troops:

http://classic.battle.net/war3/basics/armorandweapontypes.shtml

the short of it is
air/magic does 200% to melee
ranged/piercing does 150% to unarmored (casters and some Nightelf units like dryads and hunters)
Ranged/piercing do 200% to air
melee/normal does 150% to ranged
air and piercing do 35% to fortified (tanks and buildings, except: and this is important, human and orc towers, including orc burrows)

once you have learned these find some replays and find out how good players play, what heroes they use and what units. The above is not the most effective but it should give you 50% wins when you learn to control economy and it requires almost no skill to play.
But certainly, unless youre a hardcore gamer from some other realtime strategy game dont start in 1v1, start in team and when you win more or as much as you lose try your hand at 1v1.
View All Posts by This User Toggle Ignore / Unignore This User
  • Level: 1
  • Gateway: Northrend
  • 13. Re: Basics   06/12/2010 05:49:45 AM PDT

Q u o t e:
info: http://classic.battle.net/war3/
hum...easiest strategy and the absolute basics:
workers/start: send all five to mine and start building workers, as the new workers come out send them to build: a house, an altar, a barrack (or the race equivalent). Keep that barrack making troops all game. If you have too much gold (more than 500) build another troopbuilding and keep that pumbing as well, normally you need 2-3 buildings for units - eventually 1 will do for the beginning. and get a shop.
you need 5 workers in mine and 6-8 workers on tree (3 ghouls as undead).
as for units and heroes, the easy to play and effective choices are:
Nightelf: hunters and archers, later game chimeras. Demon hunter with immolation and evasion. maybe a few bears.
Orc: grunts later tauren, blademaster with mirror image and critical strike. maybe add shamans/spiritwalkers
Undead: fiends all game, crypt lord with beetles and spikes. maybe add wyrms
Human: riflemen later knight, paladin with aura and divine shield.maybe add tanks and mortars
do this and play in teamgames 3v3 or 4v4 until you have some feeling for the game
next step is to learn about armor and weapon, which units to kill with your troops:

http://classic.battle.net/war3/basics/armorandweapontypes.shtml

the short of it is
air/magic does 200% to melee
ranged/piercing does 150% to unarmored (casters and some Nightelf units like dryads and hunters)
Ranged/piercing do 200% to air
melee/normal does 150% to ranged
air and piercing do 35% to fortified (tanks and buildings, except: and this is important, human and orc towers, including orc burrows)

once you have learned these find some replays and find out how good players play, what heroes they use and what units. The above is not the most effective but it should give you 50% wins when you learn to control economy and it requires almost no skill to play.
But certainly, unless youre a hardcore gamer from some other realtime strategy game dont start in 1v1, start in team and when you win more or as much as you lose try your hand at 1v1.


wtf is this load of BS ? LMAO

Just watch some replays if you are a complete newb....

Personally I didn't learn by watching replays and copying, I just played a lot and gained experience from simply playing, and learning from my losses...

The way I learned to play wc3:

I started playing with Nightelf, Just making a hero and some archers and teching slowly, I had no BO at first , nor did I know how to counter the enemie, and ofcourse, I had no micro whatsoever.
As I gained experience, I developed a very primitive tactic to win vs opponent's who in reality were more skilled, I simply massed huntresses with a POTM vs every race. I still had low micro but because of my tactic I was still able to win games... I still didn't use hotkeys.
But after a while I understood that you can't go far by simply massing huntresses, so I went for the standard - Bear/Dryad, it is the easiest and imbaest standard tactic to use. but because I was used to just massing huntresses I still had absolutely no micro and didn't win any games, I started learning hotkeys and using groups...
Soon after that I started customizing my hotkeys, learning hotkeys takes a long time.... I had my standard groups and hotkeys for spells and also items. And ofcourse building and researching too.....
It may take about a hundred games to completely get the hotkeys in hand...
With my bear/dryad, I went as far as level 40 in 1.18, also I understood that vs orc you have to go mass DOTTS, which took some time to get in hand aswell... but when I got it in hand it was completely imba.
but because I was so one sided with my tactic, I basically played only nightelf and bear/dryad, I was still very inexperienced with other races, My micro was very one-sided because of it, I had no versatility, and most importantly I had no guessing-knowledge (AKA timing), also my ability to counter was not good...
So I decided to start learning other races, that took a lot of time... but because of learning to play all other races, I also became better which each race, because I had more knowledge of what the opponent might be doing, I learned to counter the enemy aswell, and scout/harrass more than I would with nightelf,... By today I am pretty good with all races, still a little bit better with nightelf than others, but not by much anymore. I might have some trouble in MU's like human mirror and human vs undead, but other than that I can play competitively in every MU. I can even beat some other people with other races than NE, who I wouldn't beat with NE, because of my unorthodox style of playing, it is because I did not learn to play from watching replays but by actually testing strategies myself, that's why I play a little bit different than would be the standard.
View All Posts by This User Toggle Ignore / Unignore This User
  • Level: 1
  • Gateway: Northrend
  • 14. Re: Basics   06/12/2010 07:35:05 AM PDT
bear: hehe ye that was the original misspell that youve been obsessing over lately. completely forgot about it when i copy-pasted:P

power: i learned the game much the same way, although i played a fair amount of 3v3 before i moved on to 1v1. That you apparently managed to do decently in 1v1 w absolutely no micro and mass is kinda sad...and not for you:)
the above is what i would suggest a newcomer to try first while he learns micro and mixes in a few casters and such, trying out the other units.
its basically the same as potm hunter tactics. But potm is so weak that hero rush can give you some serious trouble, and massing requires some timing/macro in team games at least, or you end up w a bunch of hunters while everyone else has t3 armies.
the number one thing to learn is to use your resources and the right timing for teching.
View All Posts by This User Toggle Ignore / Unignore This User
  • Level: 1
  • Gateway: Northrend
  • 15. Re: Basics   06/12/2010 08:10:33 AM PDT

Q u o t e:
bear: hehe ye that was the original misspell that youve been obsessing over lately. completely forgot about it when i copy-pasted:P

power: i learned the game much the same way, although i played a fair amount of 3v3 before i moved on to 1v1. That you apparently managed to do decently in 1v1 w absolutely no micro and mass is kinda sad...and not for you:)
the above is what i would suggest a newcomer to try first while he learns micro and mixes in a few casters and such, trying out the other units.
its basically the same as potm hunter tactics. But potm is so weak that hero rush can give you some serious trouble, and massing requires some timing/macro in team games at least, or you end up w a bunch of hunters while everyone else has t3 armies.
the number one thing to learn is to use your resources and the right timing for teching.


Well I'm talking about solo here, In team games there is no de facto standard tactics anyway, it is all decided during the game, also the level of micro is much lower.

And the number one thing a newb must do is def to learn hotkeys, you can have decent macro but if you don't have customized hotkeys your micro will be horrible and you will lose vs anything.

To rank priorities to learn for a complete newbie:

1. Customize your hotkeys, download a program called WarKeys, at first it is harder to use hotkeys and to do everything without clicking with a mouse because you are not used to it, you will have clumsy micro, but if you train and once you get the hang of it, it will make your life a lot easier, the bottom line is it is not possible to become good at this game without using hotkeys. I can give you more information about hotkeys if needed.

2. Learn build order (BO, AKA Macro), observe a few replays of good players and look at their build order and strategies, try to kind of copy it, ofcourse you can't do it as good as them, but in time you will get the hang of your standard BO, as time goes by you will learn to adapt to the game and counter your enemy, that means changing your BO as the game progresses, at first just do your standard BO and get the hang of it.

3. Now that you got your standard BO and decent micro, you will learn the element of Timing (harrassing, jacking, creeping, countering, scouting)... these are the little things that really decide the game on high levels, because everybody has good micro and macro at high levels, it's these "little things" that decide games on a higher level.

These are the 3 elements of the game: Micro, Macro & Timing.

[ Post edited by Power(doom) ]

View All Posts by This User Toggle Ignore / Unignore This User
  • Level: 1
  • Gateway: Northrend
  • 16. Re: Basics   06/12/2010 09:07:32 AM PDT
well i'd say that unless you come from some other strategygame that you've played online starting to learn the game in 1v1 would be gruesome. some teamplaying first would be much preferable

tbh i would like to know more about customizing hotkeys, i got to the point when i knew i had to learn hotkeys to improve (still around that level) but in the end i figured that w a 1-3 sec lag from stupid wireless connection it wasnt worth the effort.
I rely on timing and macro mostly anyway...and moving units, using casters mostly on autocast...but sounds like customized keys is a lot easier than memorizing every single command? especially since i play random...
View All Posts by This User Toggle Ignore / Unignore This User
  • Level: 1
  • Gateway: Northrend
  • 17. Re: Basics   06/12/2010 11:29:33 AM PDT

Q u o t e:
well i'd say that unless you come from some other strategygame that you've played online starting to learn the game in 1v1 would be gruesome. some teamplaying first would be much preferable

tbh i would like to know more about customizing hotkeys, i got to the point when i knew i had to learn hotkeys to improve (still around that level) but in the end i figured that w a 1-3 sec lag from stupid wireless connection it wasnt worth the effort.
I rely on timing and macro mostly anyway...and moving units, using casters mostly on autocast...but sounds like customized keys is a lot easier than memorizing every single command? especially since i play random...


I too play with a 1 second lag, but it doesn't break my concentration because I am so used to it, it only affects me when I really need to be fast, like when waiting at the shop for boots and opponent is there aswell, I spam the boots hotkey but the enemy ALWAYS, EVERY SINGLE TIME, gets the boots first, that's how I know that I have worse connection than all my enemies.... makes me a bit handicapped, but I still !%%* most of them without even using my main race, I have to play much better than my opponent to win, so I developed a strategical thinking out of nessessity because I have a larger delay than my opponent so winning only by micro is extremely hard for me, but my micro is excellent too. I used to play a custom game called micro wars a lot back in the day, and afaik I always won it, when it was hosted by LC.

Well man, if you don't use hotkeys than you must be at a really low level of play, without using hotkeys it would be absolutely impossible to play at my level, I would lose every game for sure.

I use a very simple (that's the whole point of it) set of hotkeys (example is orc but it is the same for all races, melee means all fighter units)

Groups:

1 - Hero(s) + melee
2 - @T1/2/3 Barracks or Second melee group if I have it (usually air or range)
3 - @T1 Altar, @T2/3 beastiary (second producing building)
4 - @T1 Main, @T2/3 spirit lodge (third producing building)
5 - @T2/3 Main, or Tauren totem (fourth producing building) or expansion
6 - Main, if I have fourth producing building or expansion
7 - Expansion, if all others are taken.

I usually won't go any further than 7 because they get too far on the keyboard from my left hand.

Hotkeys:

worker build (build view A+): Q - burrow, W- war mill, E - tower, R - shop, A - altar, S - barracks, D - beastiary, F - Lodge, G - Totem, H - Hall. (So I start the game by selecting a peon pressing A+A and A+Q with the second peon), also I hold down Shift if I want them to start building something after they have finished buidling one thing, this usually goes for human peasant building like 4 farms in a row (in queue)
Q-W-e-r for unit/hero build
A-S-d-f for researches (Q-W-e-r for War Mill)
All spells on all units/heroes: Q-W-e-r (frequency of usage)
Hero Learn spell: A + Q-W-e-r
Items: Z-X-c-v (upper left - ur - ml - mr)
shop basics: A - switch user, Q - potion of health, W - Teleport, A - Healing salve, S - clarity potion

basically I very frequently use only Q and W and A and S and Z and X, very easy to use.
so let's say my BM is low on HP/mana running towards the shop to heal itself, than all I have to do is press A-S-Z-X and he is healing, it goes very fast.
or Lets say I have 3 nuking heroes, and I want to nuke your hero, all I do press 1-Q, select second hero from group view Q again, select third hero from group view and Q again, and the enemy is dead, it all takes only about 2 seconds.
Without hotkeys it would take about 10 seconds, and I would probably misclick too.

here are a few of my replays
A mirror with one of my off-races:
http://tft.replayers.com/index.php?action=view&id=149960

And a demonstration of how dominating I can be:
http://tft.replayers.com/index.php?action=view&id=150097

[ Post edited by Power(doom) ]

View All Posts by This User Toggle Ignore / Unignore This User
  • Level: 1
  • Gateway: Northrend
  • 19. Re: Basics   06/12/2010 12:34:49 PM PDT

Q u o t e:
i use hotkeys for nukes and abilities that i have to do on the fly, but reassigning building or item hotkeys is completely unnecessary imo

how much time could you possibly save changing "build" from 'b' to 'f' or 'a'? b is right below the index finger, anyway. i leave "blink" on 'b' because it's accessible and it's easy to remember

the same goes for the shop, when youre using hotkeys for abilities, your mouse has to be doing something else, such as hovering over the enemy's head. when you have the shop selected, though theres nothing you can click on anyway. i always shop by clicking


yes, but you are also a sub 50% Azeroth RT trash, so your argument is invalid.
1 . 2
Forum Nav : Jump To This Forum
Blizzard Entertainment