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Jynxed-oblivion
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  • 0. Death Proof is Cheese   07/05/2009 05:51:50 PM PDT
Passive Skill
Max Rank: 15
Description: The barbarian resists even death. Upon receiving fatal damage the Barbarian is kept alive and gains 30% of maximum health. This effect cannot occur more than once every 300 seconds.


I am against this passive skill because it completely cheeses hardcore mode. You would have died if this activated and your character would of been dead forever. This skill should just be removed from the game. Plus any good player on hardcore would not die once every 300 seconds. It might be a rare occasion if you die so this will always activate. You could also get this to activate then go chill in a safe spot and wait the 300 seconds. It really just cheeses hardcore mode. The barbarian will also have a lot more health then other classes so that 30% will be a lot of health.

Edit: Let me just say that the 30% health is really beside the point. I just feel any skill that basically says "When your health reaches zero your health will no longer be at zero" or "when you die you won't die" just goes against the rules and spirit of hardcore mode.

[ Post edited by Jynxed-oblivion ]

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Classicbarb
  • USWest
  • 2. Re: Death Proof is Cheese   07/05/2009 06:09:10 PM PDT

Q u o t e:
Passive Skill
Max Rank: 15
Description: The barbarian resists even death. Upon receiving fatal damage the Barbarian is kept alive and gains 30% of maximum health. This effect cannot occur more than once every 300 seconds.


I am against this passive skill because it completely cheeses hardcore mode. You would have died if this activated and your character would of been dead forever. This skill should just be removed from the game. Plus any good player on hardcore would not die once every 300 seconds. It might be a rare occasion if you die so this will always activate. You could also get this to activate then go chill in a safe spot and wait the 300 seconds. It really just cheeses hardcore mode. The barbarian will also have a lot more health then other classes so that 30% will be a lot of health.

When I first saw this skill, I was almost sure it wouldn't make it to the final game. Time will tell I guess, but personally I dislike it a lot..
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Thafeenix
  • USEast
  • 3. Re: Death Proof is Cheese   07/05/2009 06:25:53 PM PDT
source?
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Sentioch
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  • 4. Re: Death Proof is Cheese   07/05/2009 06:32:33 PM PDT
If this skill does make it into the game, then

A) After they notice that all the high level hardcore players are Barbs, they would probably nerf it.

B) If the people determining what skills to put in have such a low consideration for balance and fairness that they let this slip through, then it is probably just one of many such unfair imbalances

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Jynxed-oblivion
  • USEast
  • 5. Re: Death Proof is Cheese   07/05/2009 06:33:41 PM PDT

Q u o t e:
source?

http://www.diablowiki.net/Battlemaster_Skill_Tree


Q u o t e:
If this skill does make it into the game, then

A) After they notice that all the high level hardcore players are Barbs, they would probably nerf it.

B) If the people determining what skills to put in have such a low consideration for balance and fairness that they let this slip through, then it is probably just one of many such unfair imbalances



This might be true but only time will tell how they balance.

[ Post edited by Jynxed-oblivion ]

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Killada_drilla
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  • 6. Re: Death Proof is Cheese   07/05/2009 06:41:39 PM PDT

Q u o t e:
Passive Skill
Max Rank: 15
Description: The barbarian resists even death. Upon receiving fatal damage the Barbarian is kept alive and gains 30% of maximum health. This effect cannot occur more than once every 300 seconds.


I am against this passive skill because it completely cheeses hardcore mode. You would have died if this activated and your character would of been dead forever. This skill should just be removed from the game. Plus any good player on hardcore would not die once every 300 seconds. It might be a rare occasion if you die so this will always activate. You could also get this to activate then go chill in a safe spot and wait the 300 seconds. It really just cheeses hardcore mode. The barbarian will also have a lot more health then other classes so that 30% will be a lot of health.


You're an idiot. there is nothing wrong with that skill. it's the barbarian's ability to resist pain and fight on when a weaker class would die. Everyclass has it's benifits.

ALSO, you don't obviously understand the concept of the skill. When your health drops to zero you instantly gain 30% of your health, you don't get moved out of the battle or back into town you still have to fight yourway out of it. 30% is not alot of health considering you were just "killed" (better to think of it as brought down to 1HP). and there's a good chance they'll just continue to wipe you out again. the only "real" advantage the barb would get is it's a second chance when a monster explodes on the barb like fire enchanted monsters in d2.

WTS - M.J's Nose 50 Hrs obo
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Fenixstryk
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  • 7. Re: Death Proof is Cheese   07/05/2009 06:55:30 PM PDT
Sacred 2 (a similar game) has a similar situation. Inquisitors have a combat art called Zealous Doppelganger, and if you died while the doppelganger was active, you would switch places and survive. So, how did they balance this for hardcore? You couldn't use it in hardcore.

zOMG SO COMPLEX!

My word is law.
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Classicbarb
  • USWest
  • 8. Re: Death Proof is Cheese   07/05/2009 07:02:04 PM PDT

Q u o t e:
Sacred 2 (a similar game) has a similar situation. Inquisitors have a combat art called Zealous Doppelganger, and if you died while the doppelganger was active, you would switch places and survive. So, how did they balance this for hardcore? You couldn't use it in hardcore.

zOMG SO COMPLEX!


I was so disappointed by Sacred2. I was expecting it to be much better than the first, and it turned out to be like playing a mediocre expansion. The way they set up the skills, stats, life leech, and items was just like the first sacred game....nearly impossible to die.

Anyways back on topic, death proof is just a bad idea, especially with the barb's passive skill of taking a significant amount less damage when at low health. I just can't see this skill making it into the game.
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Jebos
  • USEast
  • 9. Re: Death Proof is Cheese   07/05/2009 07:08:51 PM PDT

Q u o t e:


You're an idiot. there is nothing wrong with that skill. it's the barbarian's ability to resist pain and fight on when a weaker class would die. Everyclass has it's benifits.

ALSO, you don't obviously understand the concept of the skill. When your health drops to zero you instantly gain 30% of your health, you don't get moved out of the battle or back into town you still have to fight yourway out of it. 30% is not alot of health considering you were just "killed" (better to think of it as brought down to 1HP). and there's a good chance they'll just continue to wipe you out again. the only "real" advantage the barb would get is it's a second chance when a monster explodes on the barb like fire enchanted monsters in d2.


this guy has a point
all the skill does ultimately is just add 30% more life
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Classicbarb
  • USWest
  • 10. Re: Death Proof is Cheese   07/05/2009 07:10:02 PM PDT

Q u o t e:


You're an idiot. there is nothing wrong with that skill. it's the barbarian's ability to resist pain and fight on when a weaker class would die. Everyclass has it's benifits.

ALSO, you don't obviously understand the concept of the skill. When your health drops to zero you instantly gain 30% of your health, you don't get moved out of the battle or back into town you still have to fight yourway out of it. 30% is not alot of health considering you were just "killed" (better to think of it as brought down to 1HP). and there's a good chance they'll just continue to wipe you out again. the only "real" advantage the barb would get is it's a second chance when a monster explodes on the barb like fire enchanted monsters in d2.


There's no need to call someone an "idiot", especially when you're the one who lacks the foresight to see how bad this skill is. It's basically a "no-death-ever-no-matter-what" even for mediocre players. You obviously saw the Barbarian in the gameplay use his leap skill to jump away from enemies. You figure it out, smart guy.
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Classicbarb
  • USWest
  • 11. Re: Death Proof is Cheese   07/05/2009 07:13:11 PM PDT

Q u o t e:


this guy has a point
all the skill does ultimately is just add 30% more life


Incorrect, it adds an element of being able to go deep into any dungeon without the fear of dying. You get into trouble and death proof goes off? wait a couple hundred seconds and start your fight again. It adds not 30% to life, but +30%, +30%, +30%, +30%, etc...

Now, if it's going to be a %chance to go off, then that skill would have to be discussed further, because it then is not likely to be abused in hardcore mode.
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Fenixstryk
  • USEast
  • 12. Re: Death Proof is Cheese   07/05/2009 07:15:35 PM PDT
The specific skill is not just 100% + 30%. It's X% + 30%... insta-gib protection. For example, if you have 100 health and you get hit for 250, this is still going to save you. If a mob is hitting for 250 on autoattacks it won't do much, but if that 250 is from a boss's burst damage ability (one that he doesn't use often), this will save you from being one-shot.

My word is law.
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Tsr
  • USEast
  • 13. Re: Death Proof is Cheese   07/05/2009 07:53:46 PM PDT

Q u o t e:
The specific skill is not just 100% + 30%. It's X% + 30%... insta-gib protection. For example, if you have 100 health and you get hit for 250, this is still going to save you. If a mob is hitting for 250 on autoattacks it won't do much, but if that 250 is from a boss's burst damage ability (one that he doesn't use often), this will save you from being one-shot.
Jay Wilson has stated that they are getting rid of one-shot kills, so I don't think that saying this skill is overpowered because monsters will deal 250% of your maximum health is exactly credible.
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Jebos
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  • 14. Re: Death Proof is Cheese   07/05/2009 08:13:10 PM PDT

Q u o t e:


Incorrect, it adds an element of being able to go deep into any dungeon without the fear of dying. You get into trouble and death proof goes off? wait a couple hundred seconds and start your fight again. It adds not 30% to life, but +30%, +30%, +30%, +30%, etc...

Now, if it's going to be a %chance to go off, then that skill would have to be discussed further, because it then is not likely to be abused in hardcore mode.


i don't see how i'm incorrect

instead of having 100 HP (example) you'd have 100 and then added 30 when your life would reach 0
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Classicbarb
  • USWest
  • 15. Re: Death Proof is Cheese   07/05/2009 08:18:45 PM PDT

Q u o t e:


i don't see how i'm incorrect

instead of having 100 HP (example) you'd have 100 and then added 30 when your life would reach 0


Now run that same simulation through a calculator over, and over, and over, and it will bring you to the conclusion as to why you are incorrect. It essentially makes you invincible, which is huge for both Hardcore (for obvious reasons) but also for softcore, where barbs won't have to restart at the nearest spawn point when hitting 0 life, while all other characters will. It just makes it that much less interesting. Barbs already have an advantage that they take less damage when low in health, which I think is enough.
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Zomgtehdave
  • USWest
  • 16. Re: Death Proof is Cheese   07/05/2009 08:28:04 PM PDT
Would you all like some cheese with your whine?

None of you apparently have the intelligence necessary to comprehend what it means when the devs say PRE/EARLY ALPHA.

All of this stuff you're whining about is in no way final or set in stone and can and will change before release.

Estimated Median Age Of D3 GDF Users: 15.5 y/o
Estimated Median IQ Of D3 GDF Users: 65 (very low/mildly retarded)
Estimated Percentage Of Users With ADD/ADHD/Short Attention Spans: 75%-90%
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Classicbarb
  • USWest
  • 17. Re: Death Proof is Cheese   07/05/2009 08:37:40 PM PDT

Q u o t e:
Would you all like some cheese with your whine?

None of you apparently have the intelligence necessary to comprehend what it means when the devs say PRE/EARLY ALPHA.

All of this stuff you're whining about is in no way final or set in stone and can and will change before release.


Welcome to the discussion, captain obvious.
As I said, I doubt this skill will reach Beta, I am simply stating my displeasure with it, which is what forums are for. And you are here for...?
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Zomgtehdave
  • USWest
  • 18. Re: Death Proof is Cheese   07/05/2009 08:41:50 PM PDT

Q u o t e:
Originally posted by Classicbarb

Welcome to the discussion, captain obvious.
As I said, I doubt this skill will reach Beta, I am simply stating my displeasure with it, which is what forums are for. And you are here for...?


To gauge from now until release as to how much booze I'm going to have to drink every time I play just to tolerate the stupidity and ignorance of the majority of the players.

It's not looking good. I'm tempted to say the 'new' Diablo fanbase is almost if not more hostile and dumb than WoW's, but I know better than to expect any game's fanbase to be anywhere near as bad as WoW's.

Estimated Median Age Of D3 GDF Users: 15.5 y/o
Estimated Median IQ Of D3 GDF Users: 65 (very low/mildly retarded)
Estimated Percentage Of Users With ADD/ADHD/Short Attention Spans: 75%-90%
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Requiemvii
  • USWest
  • 19. Re: Death Proof is Cheese   07/05/2009 08:42:37 PM PDT

Q u o t e:


Welcome to the discussion, captain obvious.
As I said, I doubt this skill will reach Beta, I am simply stating my displeasure with it, which is what forums are for. And you are here for...?


He's here to spew out lame cliches that he probably found amusing.
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