Yeah I'm really curious to see how it works with the 3 orbs (or is it globes?). I have no concrete ideas at all so far. Maybe certain skills use one fury orb, so you can at most chain 3 skills until you have to wait to gain some more fury. If all your attack skills use fury (such as cleave, leap, whirlwind, etc.) that would make the barbarian very boring with that slow of a charge up.
Also, I don't really like the way it looks, so there better be some sigificant reason it's 3 orbs and not just one normal orb.
What are your specific questions on fury? As someone else said BlizzCast 8 gives some general information on it (mostly from an art angle) so I'd recommend listening to that first. I can probable give some examples of how it's working right now though if you have specific questions. Just understand it's still a system that's in the process of development.
Q u o t e: Okay. How much fury does each skill cost? As an example.
They require fury in amounts of full fury globes. So the most one can cost is 3.
Q u o t e: Does each ability cost a full globe?
Yes, currently abilities that do cost fury cost one or more full fury "globes". Don't get the term 'fury globe' too stuck in your brain though, there's going to be an official name for them and it may not be globe.
Q u o t e: Do abilities cost a portion of each globe?
There aren't and probably won't be abilities that cost a portion of a fury ... ball. I'm going to call them fury balls. Wait ... no ... that's a terrible idea.
Q u o t e: Are the globes valued numerically, similar to rage, and the abilities cost a "number" of Fury?
Right now they actually are, but that's because it's sort of mid-transition from an old fury system. They'll simply be shown and referred to in ability cost as full globes. At least that's the current thought.
As I said it's still a system and game in development, and any of this can change entirely. This is just a peek into the current workings.
1) Are the 3 orbs necessary for certain powerful skills? I mean a skill that actually requires all 3 orbs to be full. EDIT: Ok i saw you already answered that question while i was typing.
2) Will certain skills become more powerful if all 3 orbs are full? 1 orb = 200 Cleave damage / 3 orbs 1000 cleave damage.
[ Post edited by Raze88 ]
Q u o t e: Why would blizzard have all monsters drop 1 G that looks so retarded.. and unrealistic..
But shooting fireballs and killing demons is not, AMIRITE? ;D
Do all fury using skills have the same fury cost (meaning 1/3 of total... one orb)? Or is there a variance in fury costs (1/3, 1/4, 1/5...) that might drive a dynamic hud graphic which changes when you have a different skill selected?
Is fury cost affected by skill growth (adding more points to a skill).
When you use a fury skill, does the damage dealt serve to recharge your fury (meaning that you could theoretically have a net zero fury cost when attacking crowds)?
Edit: a couple of these were answered while I was typing, but I'll leave them here anyways.