World of Warcraft

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Warlord255
  • USWest
  • 0. Temporal Rift/Time Bomb vs. Bullets, Lasers   06/10/2009 12:09:22 PM PDT
An important query for blues.

So, ever since the original WWI demo, the Time Bomb has been touted as an awesome anti-projectile weapon; we got to watch missiles stop mid-air like that much-beloved scene in The Matrix.

But one question still irks me; what about non-missiles? Specifically, most Terran bullets, as used by Marines, Vikings, Ghosts, Reapers, and tangentially, Siege Tanks. Likewise, the continuous attack of the Warp Ray is a curious exception, as is the Hydralisk, as no needle can be visibly seen.

So what happens when these attacks are fired through a Time Bomb/Temporal Rift? Is a new "projectile" materialized within the bubble, or is damage simply reduced?
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Cydra
Blizzard Poster
  • 2. Re: Temporal Rift/Time Bomb vs. Bullets, Lase   06/10/2009 03:31:43 PM PDT

Q u o t e:
An important query for blues.

So, ever since the original WWI demo, the Time Bomb has been touted as an awesome anti-projectile weapon; we got to watch missiles stop mid-air like that much-beloved scene in The Matrix.

But one question still irks me; what about non-missiles? Specifically, most Terran bullets, as used by Marines, Vikings, Ghosts, Reapers, and tangentially, Siege Tanks. Likewise, the continuous attack of the Warp Ray is a curious exception, as is the Hydralisk, as no needle can be visibly seen.

So what happens when these attacks are fired through a Time Bomb/Temporal Rift? Is a new "projectile" materialized within the bubble, or is damage simply reduced?


There isn't Time Bomb ability any more in the current game and High Templar has Temporal Rift ability.
Temporal Rift creates a distortion field at the target location. Ground units caught inside of this field have their movement speed, attack speed, and ability cast times slowed by half. And it lasts 30 seconds.
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Flopjack
  • USEast
  • 5. Re: Temporal Rift/Time Bomb vs. Bullets, Lase   06/10/2009 03:39:52 PM PDT
Karune, what about the force field bubble, is that ability still on the DT so you can create your own chokes and block off exits/entrances?
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Justdweezil
  • USEast
  • 8. Re: Temporal Rift/Time Bomb vs. Bullets, Lase   06/10/2009 03:46:28 PM PDT

Q u o t e:


hah i see. so basically when faced with an ability that's difficult to balance, the devs changed something new (time bomb) for something old in disguise (ensnare).
how surprising.


No, ensnare slows movement. This slows movement, attack, and cast. And it's on a unit that actually has other uses, so we might be able to expect some use.
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Warlord255
  • USWest
  • 11. Re: Temporal Rift/Time Bomb vs. Bullets, Lase   06/10/2009 03:55:52 PM PDT

Q u o t e:


There isn't Time Bomb ability any more in the current game and High Templar has Temporal Rift ability.
Temporal Rift creates a distortion field at the target location. Ground units caught inside of this field have their movement speed, attack speed, and ability cast times slowed by half. And it lasts 30 seconds.


Well, that's rather disappointing.

Was the ability scrapped because of these inconsistencies, or because it was too powerful? Does it run into these problems in its current/editor-unfinished form?
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