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Zomgtehdave
  • USWest
  • 0. Confirmation before socketing?   05/20/2009 01:41:55 PM PDT
Please add a confirmation window when placing an item into something socketable (skills/weapons and armor). I can't count how many times I've wasted good socketable weapons and gear in D2 because I accidentally dragged a crappy rune or gem into them and let go on top of it without thinking about where I was putting it.
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Bashiok
Blizzard Poster
  • 1. Re: Confirmation before socketing?   05/20/2009 02:00:53 PM PDT
lol Hel+TP?

Well, a confirmation, I can't be too sure of. We're probably not going to be dealing with items that are anywhere near as astronomically rare as some of the Diablo II runes, and I think it's probably fairly likely that you'll be able to overwrite what's in a socket just by placing a new gem over the old one (destroying it in the process). So, you can still screw up, true, but it probably won't be nearly as devastating - and fixing a mistake should be pretty easy.

A confirmation is a possibility when the stakes of placing the items become too costly to get wrong.
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Reddog22
  • USEast
  • 2. Re: Confirmation before socketing?   05/20/2009 02:19:19 PM PDT

Q u o t e:
lol Hel+TP?

Well, a confirmation, I can't be too sure of. We're probably not going to be dealing with items that are anywhere near as astronomically rare as some of the Diablo II runes, and I think it's probably fairly likely that you'll be able to overwrite what's in a socket just by placing a new gem over the old one (destroying it in the process). So, you can still screw up, true, but it probably won't be nearly as devastating - and fixing a mistake should be pretty easy.

A confirmation is a possibility when the stakes of placing the items become too costly to get wrong.


Hmm. So there will be socketed items this time around. I was guessing the gems were only for the Talisman for character customization.
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Bashiok
Blizzard Poster
  • 3. Re: Confirmation before socketing?   05/20/2009 02:31:20 PM PDT

Q u o t e:
I was guessing the gems were only for the Talisman for character customization.


The WHAT? I have no idea what you're talking about. You're just making up words now? Tellersmens? I can't even comprehend what that is. I feel like I'm taking crazy pills here! You make up words for your own amusement? HUH?

Weirdo.
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In0luck
  • USEast
  • 4. Re: Confirmation before socketing?   05/20/2009 02:42:17 PM PDT

Q u o t e:
We're probably not going to be dealing with items that are anywhere near as astronomically rare as some of the Diablo II runes


Does that only apply to runes or all items in D3. Plz be the former.....

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Kaanin
  • USWest
  • 5. Re: Confirmation before socketing?   05/20/2009 02:45:30 PM PDT

Q u o t e:


The WHAT? I have no idea what you're talking about. You're just making up words now? Tellersmens? I can't even comprehend what that is. I feel like I'm taking crazy pills here! You make up words for your own amusement? HUH?

Weirdo.


I loath your deranged sense of humor Bashiok.
I really badly want to know what it does, and you tease me with your knowledge.

[ Post edited by Kaanin ]

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Kokoroxiii
  • Europe
  • 6. Re: Confirmation before socketing?   05/20/2009 02:51:30 PM PDT

Q u o t e:
We're probably not going to be dealing with items that are anywhere near as astronomically rare as some of the Diablo II runes, (...)


Those extremely rare items were actually one of the main reasons to play this game for years. It's true that the percentage chances were ridiculously low as far as single player is concerned, but playing on battle.net is quite a different story where trading skills come into play.

If everything in D3 will be much easier to obtain, how will you preserve that neverending rush for extremely rare items which is one of the main factors the game has been popular for so long?

I'm afraid if your top gear is relatively easy to complete (compared to D2), it's really not a challenge in the long run.
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Bbsooner
  • USEast
  • 7. Re: Confirmation before socketing?   05/20/2009 03:00:22 PM PDT

Q u o t e:
I'm afraid if your top gear is relatively easy to complete (compared to D2), it's really not a challenge in the long run.


I want the game to have a long life because it's actually fun to play, not because I'm grinding night and day for the possible chance of a high rune to drop so I can then grind night and day for a second high rune to drop.

Difficulty of obtaining 'the best' will undoubtly be part of the game, but hopefully (from what I read from his post that is) it won't be near as rediculous as D2 was.
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Bgmordred
  • Europe
  • 8. Re: Confirmation before socketing?   05/20/2009 03:10:07 PM PDT

Q u o t e:
lol Hel+TP?

and I think it's probably fairly likely that you'll be able to overwrite what's in a socket just by placing a new gem over the old one (destroying it in the process). So, you can still screw up, true, but it probably won't be nearly as devastating - and fixing a mistake should be pretty easy.

A confirmation is a possibility when the stakes of placing the items become too costly to get wrong.


Wouldn't it be better to have the oportunity to extract the gem from the wepon in some way? Let's say in the blacksmith with some cost (money or durability if we have durability!)?

[ Post edited by Bgmordred ]

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Wogrim
  • USWest
  • 9. Re: Confirmation before socketing?   05/20/2009 03:10:32 PM PDT
I think with the new inventory system this wouldn't be an issue. It would be better though if it were something more like you right click on the gem and then you get a new cursor for dropping it on the item, so that moving gems and socketing them are done differently, so you wouldn't accidentally socket stuff.

Diablo 3 DotA: http://forums.battle.net/thread.html?topicId=16101821339&sid=3000
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Kokoroxiii
  • Europe
  • 10. Re: Confirmation before socketing?   05/20/2009 03:11:54 PM PDT

Q u o t e:


I want the game to have a long life because it's actually fun to play, not because I'm grinding night and day for the possible chance of a high rune to drop so I can then grind night and day for a second high rune to drop.


Who told you have to find them to have the fun? You can finish the game without top runes or top items but you always know there is still something nice to be found or traded out.

Playing to find is fun. Not finding to have fun!
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Flex9
  • Europe
  • 11. Re: Confirmation before socketing?   05/20/2009 03:32:53 PM PDT
I think Bashiok meant the drop odds of the top 3 runes in D2, those odds where ridiculous. But I agree, one major part of re-playability is scavenging for better items or gold or whatever becomes the currency. If this system stays close to Diablo 2 and Bnet2 remains dupe free, I could play the game for many years.

But does Blizzard care a lot if we play the game for a long period? I mean we will buy the game for a fixed price and can continuously play it for free on Bnet (taking their resources).
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  • Level: 18 Random Team
  • Gateway: Northrend
  • 12. Re: Confirmation before socketing?   05/20/2009 03:32:59 PM PDT

Q u o t e:
We're probably not going to be dealing with items that are anywhere near as astronomically rare as some of the Diablo II runes


Hey Bashiok, are you aware that you just shocked the whole Diablo community to the core?

High runes from their concept (not looking at the travesty that we have had in the past years with dupes and item selling sites) are *the* thing that kept me - and I think I speak for many others too - hooked significantly longer on this game than any other. High runes and their limited attainability was one of the best changes of LoD, and this concept shouldn't be thrown away; it actually should be further worked on. The sheer possibility of any random hell monster dropping something so extremely rare is what keeps up the motivation. Actually, one of my "happiest" /nerdspeak moments in Diablo II was when I found JAH from durance hell, and SOJ with a Barbarian with zero MF on cold plains.
If anything, there should be *more* such extremely high things in Diablo III, and not less. I'm actually quite disappointed now. Not having extremely rare items/runes in Diablo III would be the second thing (after no-LAN) that would make me hesitate to blindly buy this game. I don't only want rare items in Diablo III as in lucky combinations of good affixes and high dmg % or whatever, I want some super-extremely-rare-type-of-item back!

"I thought today was Opposite Day..."
- "It's not Opposite Day!"
"So that means...it is Opposite Day?!"
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Flex9
  • Europe
  • 13. Re: Confirmation before socketing?   05/20/2009 03:46:59 PM PDT

Q u o t e:


I don't only want rare items in Diablo III as in lucky combinations of good affixes and high dmg % or whatever, I want some super-extremely-rare-type-of-item back!


I hear you man! But they make more profit if you buy and quit the game after 3 months (half joke)
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Reddog22
  • USEast
  • 14. Re: Confirmation before socketing?   05/20/2009 03:57:34 PM PDT

Q u o t e:


Hey Bashiok, are you aware that you just shocked the whole Diablo community to the core?

High runes from their concept (not looking at the travesty that we have had in the past years with dupes and item selling sites) are *the* thing that kept me - and I think I speak for many others too - hooked significantly longer on this game than any other. High runes and their limited attainability was one of the best changes of LoD, and this concept shouldn't be thrown away; it actually should be further worked on. The sheer possibility of any random hell monster dropping something so extremely rare is what keeps up the motivation. Actually, one of my "happiest" /nerdspeak moments in Diablo II was when I found JAH from durance hell, and SOJ with a Barbarian with zero MF on cold plains.
If anything, there should be *more* such extremely high things in Diablo III, and not less. I'm actually quite disappointed now. Not having extremely rare items/runes in Diablo III would be the second thing (after no-LAN) that would make me hesitate to blindly buy this game. I don't only want rare items in Diablo III as in lucky combinations of good affixes and high dmg % or whatever, I want some super-extremely-rare-type-of-item back!


You're overreacting. Bashiok was simply talking about the astronimical chances of a rune like Zod dropping for you.

For example, Hephasto has a of 0.00000651% chance of dropping a Zod.

On the other hand, killing Baal with 200% MF gives you a 0.015% chance of getting a Stone of Jordan.

See the difference?
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Raze88
  • Europe
  • 15. Re: Confirmation before socketing?   05/20/2009 04:09:25 PM PDT
I know i'll play D3 for years, and i don't wanna do it because i still haven't found "OMG TEH ZOD"
May be silly to say if the release of the game is so far away, but i really hope Blizzard is making more than 1 expansion for D3. Diablo 1 and Diablo 2 + LoD came out pretty fast, but waiting for D3 made men out of us boys.
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Fingolfingr
  • Europe
  • 16. Re: Confirmation before socketing?   05/20/2009 04:26:31 PM PDT

Q u o t e:


I loath your deranged sense of humor Bashiok.
I really badly want to know what it does, and you tease me with your knowledge.


my guess would be that the "talisman" you're talking about and Bashiok doesn't get is the place where the runes will be placed.

Except for runes there are gems aswell (confirmed) that will be used for socketed items (confirmed in this thread, since "we'll we able to replace the ones we use for others").

So the "talisman" is the place we use runes to amplify our skills and the items will have their own socket interface.

Real Stupidity beats Artificial Intelligence every time!
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Reddog22
  • USEast
  • 17. Re: Confirmation before socketing?   05/20/2009 04:30:39 PM PDT

Q u o t e:


my guess would be that the "talisman" you're talking about and Bashiok doesn't get is the place where the runes will be placed.

Except for runes there are gems aswell (confirmed) that will be used for socketed items (confirmed in this thread, since "we'll we able to replace the ones we use for others").

So the "talisman" is the place we use runes to amplify our skills and the items will have their own socket interface.



Not exactly... I'm talking about this Talisman:

http://www.diablowiki.net/Talisman

Skill runes will definitely still be placed "into" the skills you are modifying (ie, on the skill tree interface).

This screenshot shows slots for skill runes under the skill icons in the skill interface:

http://img132.imageshack.us/img132/3863/d303.jpg

[ Post edited by Reddog22 ]

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Bashiok
Blizzard Poster
  • 19. Re: Confirmation before socketing?   05/20/2009 04:48:01 PM PDT

Q u o t e:


You're overreacting. Bashiok was simply talking about the astronimical chances of a rune like Zod dropping for you.

For example, Hephasto has a of 0.00000651% chance of dropping a Zod.

On the other hand, killing Baal with 200% MF gives you a 0.015% chance of getting a Stone of Jordan.

See the difference?



Also, if I recall correctly, some of those drop chances are so insane because they were created with a design idea that they would be near "one per server". The major issue with that is the number of people playing has decreased pretty substantially since the game first launched, so those items don't see (legitimate) circulation nearly as much as they were intended.

Aside from that though, I believe the chance of something happening will only keep you trying for so long. The reason why it's fun to keep playing is for the items that do actually drop, not the ones that don't.
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