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Darktrilarian
  • USEast
  • 20. Re: Diablo II 1.13 New Runewords   07/02/2009 11:22:29 AM PDT
Spirit
5 Socket Weapons
Mal + El + El + Ber + Shael

Prevent Monster Heal
+100 To Attack Rating
+2 To Light Radius
20% Chance Of Crushing Blow
+20% Increased Attack Speed
+270 - 330% Enhanced Damage (varies)
Repairs Durability 1 In 5 Seconds
Level 10 Bone Spirit (50 Charges)


Starfire
4 Socket Bows
Sol + Um + Ith + Ohm

+9 To Minimum Damage
25% Chance Of Open Wounds
+9 To Maximum Damage
+150 - 250% Enhanced Damage
+35% Increased Attack Speed
+3 To All Amazon Skills (Amazon Only)
+ (6 Per Character Level) +6 - 594 To Attack Rating (Based On Character Level)
Adds 512 - 748 Fire Damage
Knockback


Starlight
3 Socket Staves, Swords
Lem + Nef + Tir

75% Extra Gold From Monsters
Knockback
+2 Mana After Each Kill
+2 To All Sorceress Skills
+30% Faster Cast Rate
75% Chance To Cast Level 5 Ice Bolt On Attack
5% Chance To Cast Level 1 Frozen Orb On Striking
25% Chance To Cast Level 20 Frost Nova When Struck


Sting
3 Socket Swords
Nef + Amn + Lum

Knockback
7% Life Stolen Per Hit
+10 To Energy
+ (1 Per Character Level) 1 - 100% Deadly Strike (Based On Character Level)
5% Chance To Cast Level 3 Static Field On Striking


Storm
5 Socket Axes, Hammers
El + Tir + Hel + Nef + Tir

+50 To Attack Rating
+1 To Light Radius
+4 To Mana After Each Kill
Requirements - 20%
Knockback
Adds 1 - 500 Lightning Damage
10% Chance To Cast Level 2 Twister On Striking


Tempest
4 Socket Weapons
Eth + Eld + Ral + Ist

-25% To Target Defense
+75% Enhanced Damage To Undead
+50 To Attack Rating Against Undead
Adds 5 - 30 Fire Damage
30% Better Chance Of Getting Magic Items
Level 20 Tornado (30 Charges)
+250 Defense Vs. Missile


Temptation
2 Socket Helms
El + Ko

+15 Defense
+1 Light Radius
+10 To Dexterity
Replenish Life +10
Level 1 Attract (10 Charges)
25% Better Chance Of Getting Magic Items
+65% Enhanced Defense


Terror
4 Socket Weapons
Ist + Ith + Fal + El

30% better Chance Of Getting Magic Items
+9 To Maximum Damage
+10 To Strength
+50 To Attack Rating
+1 To Light Radius
+200% Enhanced Damage
Hit Causes Monster To Flee 50%
50% Chance To Cast Level 5 Terror
100% Chance To Cast Level 10 Howl When Struck


Thirst
2 Socket Melee Weapons
Eld + Ort

+75% Enhanced Damage To Undead
+50 To Attack Rating Against Undead
Adds 1 - 50 Lightning Damage
+10 To Minimum Damage
+10 To Maximum Damage
5% Life Stolen Per Hit


Thirst For Knowledge
2 Socket Helms
Ort + Lem

Lightning Resist 30%
50% Extra Gold From Monsters
Cold Resist 30%
+100 To Mana
+1 To All Skills
Regenerate Mana 30%
Resist All +15


Thought
2 Socket Helms
Shael + Io

20% Faster Hit Recovery
+10 To Vitality
+20 To Energy
+2 To All Elemental Skills (Druid Only)
Replenish Life +15


Thunder
2 Socket Hammers, Maces, Axes
Hel + Ist

Requirements - 20%
30% Better Chance Of Getting Magic Items
Adds 1 - 500 Lightning Damage
50% Chance To Cast Level 15 Chain Lightning On Striking
+1 To Thunderstorm
Lightning Resist 50%


Time
6 Socket Staves
Sur + Gul + Ber + Nef + Jah + Ko

Hit Blinds Target
+100% To Attack Rating
20% Chance Of Crushing Blow
Knockback
Ignores Target's Defense
+10 To Dexterity
Indestructible
+4 To All Skills
+350 - 400% Enhanced Damage (varies)
+30 To All Attributes
20% Life Stolen Per Hit
10% Life Stolen Per Hit
+50% Increased Attack Speed
Freezes Target +3
20% Deadly Strike
Prevent Monster Heal


Tradition
4 Socket Scepters
El + Ort + Nef + Ral

+50 To Attack Rating
+1 To Light Radius
Adds 1 - 50 Lightning Damage
Knockback
Adds 5 - 30 Fire Damage
+80% Enhanced Damage
+2 To Might (Paladin Only)
+2 To Defiance (Paladin Only)


Treachery
3 Socket Melee Weapons
Sur + Ko + Vex

Hit Blinds Target
+10 To Dexterity
7% Mana Stolen Per Hit
Prevent Monster Heal
Ignore Target's Defense
+220% - 270% Enhanced Damage (varies)
5% Chance To Cast Level 1 Amplify Damage On Attack


Trust
3 Socket Helms
Amn + Eld + Cham

Attacker Takes Damage Of 25
15% Slower Stamina Drain
Cannot Be Frozen
+150% Enhanced Defense
+2 To All Skills
-15% To Enemy Fire Resistance
Damage Reduced 15%
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Darktrilarian
  • USEast
  • 21. Re: Diablo II 1.13 New Runewords   07/02/2009 11:23:34 AM PDT
Truth
6 Socket Swords
Fal + Um + Ohm + Vex + Nef + Lum

+20 To Strength
25% Chance Of Open Wounds
325% Enhanced Damage
7% Mana Stolen Per Hit
Knockback
+20 To Energy
+10 To Vitality
+10 To Dexterity
+30% Increased Attack Speed
Level 1 Redemption When Equipped


Unbending Will
4 Socket Body Armor
Ort + Cham + Tal + Tal

Lightning Resist 30%
Cannot Be Frozen
Poison Resist 60%
Cold Resist 30%
Fire Resist 30%
+250 - 300% Enhanced Defense (varies)
Damage Reduced By 20%


Valor
3 Socket Melee Weapons
Nef + El + Lo

Knockback
+250 To Attack Rating
+1 To Light Radius
20% Deadly Strike
+1 To All Skills
+125% Enhanced Damage
Hit Causes Monster To Flee 25%
+150 Poison Damage Over 5 Seconds


Vengeance
3 Socket Weapons
Ith + Amn + El

+9 To Maximum Damage
7% Life Stolen Per Hit
+50 To Attack Rating
+1 To Light Radius
Magic Damage Reduced By 10
+5 To Strength
+5 To Dexterity


Victory
4 Socket Melee Weapons
Tal + Nef + Eld + El

+75 Poison Damage Over 3 Seconds
Knockback
+75% Enhanced Damage To Undead
+50 To Attack Rating Against Undead
+50 To Attack Rating
+1 To Light Radius
Adds 3 - 14 Cold Damage - Duration 3 Seconds
10% Faster Run / Walk
+25 To Life


Void
5 Socket Melee Weapons
Amn + El + Jah + Ral + Pul

7% Life Stolen Per Hit
+50 To Attack Rating
+1 To Light Radius
Ignore Target's Defense
Adds 5 - 30 Fire Damage
+75% Enhanced Damage To Demons
+100 To Attack Rating Against Demons
+125% Enhanced Damage
Adds 50 - 150 Magic Damage
Absorbs Magic +10 - 20 (varies)
Adds 1 - 200 Lightning Damage


War
5 Socket Weapons
Gul + Amn + Nef + Tir + Nef

+20% To Attack Rating
7% Life Stolen Per Hit
Knockback
+2 Mana After Each Kill
+160 - 200% Enhanced Damage (varies)
+20% Increased Attack Speed
+9 To Minimum Damage
+9 To Maximum Damage
Attacker Takes Damage Of 30


Water
4 Socket Melee Weapons
Eth + Ohm + Zod + Io

-25% To Target Defense
+250% Enhanced Damage
Indestructible
+30 To Vitality
+30 To Energy
+15 To Strength
+15 To Dexterity
Freezes Target +3
Level 20 Holy Bolt (50 Charges)


Whisper
3 Socket Melee Weapons
Dol + Tir + El

Hit Causes Monster To Flee 25%
+2 To Mana After Each Kill
+50 To Attack Rating
+1 To Light Radius
5% Mana Stolen Per Hit
50% Extra Gold From Monsters
+5 To Strength


Widowmaker
4 Socket Bows, Crossbows
Lum + Ist + Eld + Eld

+10 To Energy
75% Better Chance Of Getting Magic Items
+150% Enhanced Damage To Undead
+100 To Attack Rating Against Undead
Fires Magic Arrows
+2 To All Skills
+25 To Dexterity
+15 To Strength
+30% Increased Attack Speed
30% Faster Run / Walk


Wings of Hope
5 Socket Melee Weapons
Thul + Tir + Lum + Tir + Ral

Adds 3 - 14 Cold Damage - 3 Second Duration
+4 To Mana After Each Kill
+10 To Energy
Adds 5 - 30 Fire Damage
Regenerate Man 30%
Increase Maximum Mana 20%
20% Faster Cast Rate
40% Faster Run / Walk
All Resistances +10 - 20 (varies)



Winter
6 Socket Melee Weapons
El + Ith + El + Ort + Eth + El

+150 To Attack Rating
+3 To Light Radius
+9 To Maximum Damage
Add 1 - 50 Lightning Damage
-25% To Target Defense
+10% Increased Attack Speed
Adds 30 - 50 Cold Damage - 6 Second Duration
Resist Cold 25%
+1 To Arctic Blast


Wisdom
5 Socket Staves
Ral + Jah + Ral + Ko + El

Adds 10 - 60 Fire Damage
Ignore Target's Defense
+10 To Dexterity
+50 To Attack Rating
+1 To Light Radius
+3 To All Sorceress Skills
40% Faster Cast Rate
Increase Maximum Mana 40%
+20 To Energy
+20 To Vitality
+5% To Experience Gained
+3 To Warmth (Sorceress Only)


Woe
5 Socket Melee Weapons
Tir + Nef + Ith + Ort + Dol

+2 To Mana After Each Kill
Knockback
+9 To Maximum Damage
Adds 1 - 50 Lightning Damage
Hit Causes Monster To Flee 25%
+50% Enhanced Damage
5% Life Stolen Per Hit
Prevent Monster Heal


Wrath
5 Socket Melee Weapons
Ral + Eth + Lo + Hel + El

Adds 5 - 30 Fire Damage
-25% To Target Defense
20% Deadly Strike
Requirements -20%
+350 To Attack Rating
+1 To Light Radius
+165% Enhanced Damage
+ (1 Per Character Level) +1 - 99 To Maximum Damage (Based On Character Level)
+3 To All Necromancer Skills
+3 To Bone Armor (Necromancer Only)
+2 To Skeletion Mastery (Necromancer Only)
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Domen
  • Europe
  • 22. Re: Diablo II 1.13 New Runewords   07/04/2009 07:28:20 PM PDT
What do you think about these ones?:

Defiance of Existence
3 Socket Daggers
Um + Ber + Lo

Indestructible
+ 50% Increased Attack Speed
+ 350 - 400% Enhanced Damage (varies)
25% Chance of Open Wounds
20% Deadly Strike
20% Chance of Crushing Blow
+ 450 To Attack Rating
+ 1 - 2 To All Skill Levels (varies)
+ 3 To Venom
+ 1 - 3 To Burst of Speed (varies)
+ 25% Faster Cast Rate
+ 10% Faster Hit Recovery
+ 10 - 20% To Poison Skill Damage (varies)
- (30 - 40)% To Enemy Poison Resistance (varies)
All Resistances + 15 - 20% (varies)
Drain life - 5

Damnation
5 Socket Weapons
Ko + Io + Sur + Um + Sur

Level 1 Meditation Aura When Equipped
25% Chance of Open Wounds
Hit Blinds Target
+ 2 - 3 To Necromancer Skill Levels (varies)
+ 1 - 3 To Lower Resist (Necromancer Only)
+ 1 - 3 To Decrepify (Necromancer Only)
+ 1 - 2 To Attract (Necromancer Only)
+ 2 - 4 To Dim Vision (Necromancer Only)
+ 1 - 3 To Amplify Damage (Necromancer Only)
+ 1 To Fire Golem (Necromancer Only)
+ 130 to Mana
+ 25 to Vitality
+ 10 to Dexterity
+ 35 - 45% Faster Cast Rate (varies)
+ 10% Faster Hit Recovery
All Resistances + 25 - 45% (varies)

[ Post edited by Domen ]

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Demongod86
  • USEast
  • 23. Re: Diablo II 1.13 New Runewords   07/05/2009 08:54:34 PM PDT
Your runewords, for the most part, all suck. Hard. They'd never ever get made. Why? Here's why:

Melee weapons:
What you're up against:

Breath of the Dying
Grief
Last Wish
Beast (your runeword Berserk is better than this one when looking at effects only)

Missile weapons:
Faith >>> all. No other class would want to use a ranged weapon besides a zon.

Claws:
Actually your runeword Shadow is good. Maybe treachery in a claw as well. BTW, treachery is already a RW of an assassin armor.

Armor:
Fortitude, Enigma, and possibly Chains of Honor. Solar Flare has fortitude outdamaged slightly, but when factoring in resists and total defensive power, it's coming up short.

Shields:
Phoenix for damage, spirit for casters, and sanctuary otherwise (KoKoMal...gives max block and 65% resist all among other things). None of your RWs come close, once again.

So in other words, you wasted all that effort for nothing. Good day to you.
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Demon9675
  • USEast
  • 24. Re: Diablo II 1.13 New Runewords   07/05/2009 10:30:03 PM PDT
More uniques, such as unique normal and exceptional class-specific items. More sets, and some sets that are comparable to uniques/runewords.
More useful items for low-level characters would also be cool, rather than this all ending up with more variety for level 99s and nobody else

my....my.....my lips!
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Angryteddy
  • USWest
  • 25. Re: Diablo II 1.13 New Runewords   07/22/2009 02:45:32 PM PDT
13.Moonlight

4 Socket Swords/Scepters/Polearms Um + Ohm + Vex + Amn

5% Chance To Cast Level 15 Summon Dire Wolf When Struck
+60-80% Increased Attack Speed (varies)
+210-250% Enhanced Damage (varies)
Adds 250-350 Magic Damage
7% Life Stolen Per Hit
7% Mana Stolen Per Hit
25% Chance of Open Wounds
+3-6 To Werewolf (varies)
+3-6 To Lycanthropy (varies)
+1-3 To Fury (varies)
+20-30 To Dexterity (varies)
Increase Maximum Life 15%
Hit Blinds Target +10
+4 To Light Radius


Make the IAS 85 or it's useless for Shifters considering the IAS Breakpoint
They'll still use Grief or a shael'd Phase Blade
Better yet, touch the 110 Break point with a Runeword and make it (Druid Only)
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Dargad
  • USEast
  • 26. Re: Diablo II 1.13 New Runewords   07/23/2009 01:40:32 AM PDT
Note:
All current Rune words have a maximum of 7 effects, in addition to the runes' given mod. Crescent Moon, Delirium and Enigma, for example, all have a total of 10 mods. 3 from their runes, and 7 more. I doubt Blizzard intends to change that now....

If you can't learn to do something well, learn to enjoy doing it poorly.
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Paultacular
  • USEast
  • 27. Re: Diablo II 1.13 New Runewords   07/23/2009 07:56:08 AM PDT
I don't like the idea of giving other classes the ability to use cloak of shadows.
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Kofmaster
  • USEast
  • 28. Re: Diablo II 1.13 New Runewords   04/18/2010 04:54:24 PM PDT
muy overpowas las weas po gringuito

un salu2 al kkbato from Chile ;)

CHILENO DE CORAZON ;)
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Gurkha
  • Europe
  • 30. Re: Diablo II 1.13 New Runewords   10/15/2010 02:47:22 AM PDT
What the hell is this heap of %@#%? You just IMAGINE several runewords ?

You had a lot of time, buddy.
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Shadowofhado
  • USWest
  • 31. Re: Diablo II 1.13 New Runewords   02/25/2013 12:00:21 AM PST
I tried making your new version 1.13 rune words on US WEST Ladder and it appears, its a waste of runes, the words don't work. Why? I tried to make your Source of Life on a 4 OS Superior Husk, it was a was of a vex and mal. So whats the real deal on these runeowords? A little help understanding if they are real words would be great. Or are these just suggestions you've made.

Thanks
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Ultraover
  • USWest
  • 32. Re: Diablo II 1.13 New Runewords   03/06/2013 04:04:29 AM PST

Q u o t e:
I tried making your new version 1.13 rune words on US WEST Ladder and it appears, its a waste of runes, the words don't work. Why? I tried to make your Source of Life on a 4 OS Superior Husk, it was a was of a vex and mal. So whats the real deal on these runeowords? A little help understanding if they are real words would be great. Or are these just suggestions you've made.

Thanks


Where am I? "FORUM > GENERAL > SUGGESTIONS"
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