World of Warcraft

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Deleb
  • USEast
  • 0. necro should be modified   05/05/2009 03:30:40 AM PDT
the game is ruined by bots, hacks, dupes
There is nothing really holly in the game anymoer
Paladin should retire.
Necro becomes stronger when the game becomes worse than before
----------------------------------------------------------------------------------------------------------------
Modification to necro's skills
1.) bone armor = capped at 75% physical damage absorb at high level
2.) bone spear is supported with charm damage( phy+mag+ele) and convert 100% phy dmg of wpn to magical dmg
3.) able to summon all minions without using a corpse
4.) able to summon all minions at the same time ( e.g. summon 18+ skellies at once )
5.) able to cast corpse explosion on his minions ( no matter it lies on the groud or is walking )
6.) necro is immune to all kinds of curse OR necro is able to cast a curse on allies to overide the existing curse.
7.) allow summon all golems
8.) allow revive player bodies
9.) allow cast corpse explosion/ poison explosion on player bodies
10.) allow multiple explosion when other corpse are within the range
11.) blood golem absorbs 50% damage of the player now and share damage with other minions
12.) add dagger runewords so that dagger necro is better and stronger.
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Deleb
  • USEast
  • 2. Re: necro should be modified   05/05/2009 05:09:36 AM PDT
not suck really.
pally is in such case.
summon skellies at once = hammer all monsters at once
immune to curse = hammer ignore the resist and def
bone spear + charms dmg < dmg of hammer + concentration
bone armor absorb 75% dmg == pally holly shield which adds cob and def
corpse multiple explosion require to kill one monster < killing speed of hammer

why not?
hammerdin is such unbalanced.

others like explode player bodies are just for fun....
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Ccrruu
  • USEast
  • 3. Re: necro should be modified   05/05/2009 07:28:30 AM PDT
Wow dude necros are extremely overpowered already... you just have to get good. They can easily sorb three elements with high cast rate... Max block necro owns practically all melee too.
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Melos
  • USWest
  • 4. Re: necro should be modified   05/05/2009 01:25:23 PM PDT

Q u o t e:
the game is ruined by bots, hacks, dupes
There is nothing really holly in the game anymoer
Paladin should retire.
Necro becomes stronger when the game becomes worse than before
----------------------------------------------------------------------------------------------------------------
Modification to necro's skills
1.) bone armor = capped at 75% physical damage absorb at high level
2.) bone spear is supported with charm damage( phy+mag+ele) and convert 100% phy dmg of wpn to magical dmg
3.) able to summon all minions without using a corpse
4.) able to summon all minions at the same time ( e.g. summon 18+ skellies at once )
5.) able to cast corpse explosion on his minions ( no matter it lies on the groud or is walking )
6.) necro is immune to all kinds of curse OR necro is able to cast a curse on allies to overide the existing curse.
7.) allow summon all golems
8.) allow revive player bodies
9.) allow cast corpse explosion/ poison explosion on player bodies
10.) allow multiple explosion when other corpse are within the range
11.) blood golem absorbs 50% damage of the player now and share damage with other minions
12.) add dagger runewords so that dagger necro is better and stronger.


This is a joke right?

"To do all that one is able to do, is to be a man; to do all that one would like to do, is to be a god." - Napoleon I
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Alpha_lemming
  • USEast
  • 5. Re: necro should be modified   05/05/2009 03:47:36 PM PDT
This is stupid, Necros (my main class) are one of the strongest and least gear dependent classes.An insta army with a full compliment of golems without the need for corpses, c'mon it's idiocy.Why didn't you add "make their codpiece 10x bigger"

Edit: I didn't make it all the way down your list before I posted, this has to be a joke.

[ Post edited by Alpha_lemming ]

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Wizyear2099
  • USWest
  • 6. Re: necro should be modified   05/05/2009 05:11:44 PM PDT
I think Deleb has a great point when it comes to PVP an necros as a summoner. Which I have myself made teleporting summoners which will teleport right on someone in pvp an all my summoners attack you an then you die or the bone spear eats you up. Problem is necro minions only good when they have all those corpses an not so spread out allowing the minions to at attack or defend at once which adds up.
When it comes to PVP all you see is certain builds about a few in ever class core ones each one has its tweaks but certain things just don't work on hammer tossing paladins lol. And you don't have to wait to get minions etc. which is a kinda slow process at times even when fighting bosses. I do belive necro summoners should have the ability to raise minions or even a player as a revive in PVP would be interesting.
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J2h
  • USWest
  • 7. Re: necro should be modified   05/05/2009 08:26:03 PM PDT

Q u o t e:
the game is ruined by bots, hacks, dupes
There is nothing really holly in the game anymoer
Paladin should retire.
Necro becomes stronger when the game becomes worse than before
----------------------------------------------------------------------------------------------------------------
Modification to necro's skills
1.) bone armor = capped at 75% physical damage absorb at high level
2.) bone spear is supported with charm damage( phy+mag+ele) and convert 100% phy dmg of wpn to magical dmg
3.) able to summon all minions without using a corpse
4.) able to summon all minions at the same time ( e.g. summon 18+ skellies at once )
5.) able to cast corpse explosion on his minions ( no matter it lies on the groud or is walking )
6.) necro is immune to all kinds of curse OR necro is able to cast a curse on allies to overide the existing curse.
7.) allow summon all golems
8.) allow revive player bodies
9.) allow cast corpse explosion/ poison explosion on player bodies
10.) allow multiple explosion when other corpse are within the range
11.) blood golem absorbs 50% damage of the player now and share damage with other minions
12.) add dagger runewords so that dagger necro is better and stronger.


# 8 in interesting and buffing golems and helping daggers so poison dagger is worth using for bosses is interesting.

maybe it is just me but the rest seem silly and not realistic at all
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Superguy
  • USWest
  • 8. Re: necro should be modified   05/06/2009 04:33:31 PM PDT

Q u o t e:
the game is ruined by bots, hacks, dupes
There is nothing really holly in the game anymoer
Paladin should retire.
Necro becomes stronger when the game becomes worse than before
----------------------------------------------------------------------------------------------------------------
Modification to necro's skills
1.) bone armor = capped at 75% physical damage absorb at high level
2.) bone spear is supported with charm damage( phy+mag+ele) and convert 100% phy dmg of wpn to magical dmg
3.) able to summon all minions without using a corpse
4.) able to summon all minions at the same time ( e.g. summon 18+ skellies at once )
5.) able to cast corpse explosion on his minions ( no matter it lies on the groud or is walking )
6.) necro is immune to all kinds of curse OR necro is able to cast a curse on allies to overide the existing curse.
7.) allow summon all golems
8.) allow revive player bodies
9.) allow cast corpse explosion/ poison explosion on player bodies
10.) allow multiple explosion when other corpse are within the range
11.) blood golem absorbs 50% damage of the player now and share damage with other minions
12.) add dagger runewords so that dagger necro is better and stronger.


or.....we could just make the summons abit stronger O_o skellies are weak :P

"insert awesomeness here"
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