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Grug
  • USEast
  • 41. Re: we going to have to pay for diablo 3onli   07/02/2009 06:20:24 AM PDT
Although I personally won't be paying for Battle.net, I would respect charges as long as...

A. Meta-game payments only give meta-game benefits. For instance, you could pay to change your character's name or add a clan tag, but you could not pay to open a new dungeon or get an item.

B. No content is limited.
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Ninja_zombie
  • USEast
  • 42. Re: we going to have to pay for diablo 3onli   07/02/2009 07:40:50 AM PDT

Q u o t e:
Mike mentioned it in an Activision Blizzard investor meeting [paraphrased] "A player that buys Starcraft 2 at retail will have the ability to play on Battle.net with no additional fee."

I'll point out that this is a very carefully worded statement.

I was about to say, "Heck no. How do you think they've managed to get that many people to buy Diablo II?" Then I hear this and I'm like, "Huh. Interesting."

Remember, kids, alcohol and calculus don't mix. Never drink and derive.

-Logarithm and Blues
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Evilix
  • USEast
  • 44. Re: we going to have to pay for diablo 3onli   07/02/2009 09:57:33 AM PDT
They will most likely make their money through advertisements, name/gender changes, or character transfers. Also, additional character slots is an option.

[ Post edited by Evilix ]

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Grug
  • USEast
  • 46. Re: we going to have to pay for diablo 3onli   07/02/2009 10:15:11 AM PDT
My mantra for paid stuff has always been the same: Meta-game payments should only give meta-game benefits. You should be able to:
-Rename Characters
-Transfer Servers
-Add a Clan tag.

You should NOT be able to:
-Buy a "membership" that gives access to items/zones/skills of any kind.
-Even more so with a membership that UNLOCKS said items/zones/skills.

In summary: certain features are okay to pay for. CONTENT is not.
Blizzard Entertainment
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Bashiok
Blizzard Poster
  • 48. Re: we going to have to pay for diablo 3onli   07/02/2009 11:03:01 AM PDT
One pay-for idea that specifically relates to Diablo that I thought was kind of interesting was the chance to resurrect a fallen hardcore character.

I think this was mentioned by a fan, as far as I know we're not even thinking about these types of pay-for options yet. But, I think it's kind of interesting. I'm not sure if I like the idea or not, which is probably why I like thinking about it. There are some obvious pros and some obvious cons, but I'm not sure there's a clear cut answer as to whether it would work well or not.
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Furry_fury
  • USWest
  • 49. Re: we going to have to pay for diablo 3onli   07/02/2009 11:12:45 AM PDT

Q u o t e:
Originally posted by Bashiok [Blizzard Poster]

One pay-for idea that specifically relates to Diablo that I thought was kind of interesting was the chance to resurrect a fallen hardcore character.

I think this was mentioned by a fan, as far as I know we're not even thinking about these types of pay-for options yet. But, I think it's kind of interesting. I'm not sure if I like the idea or not, which is probably why I like thinking about it. There are some obvious pros and some obvious cons, but I'm not sure there's a clear cut answer as to whether it would work well or not.


i think that would defeat the purpose of hardcore.

a better idea IMO would be to pay for him to become softcore after he dies.

That way they can still have their char but it wouldn't break the who "hardcore" system.

Proud to be a Furry
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Asteroth124
  • USWest
  • 52. Re: we going to have to pay for diablo 3onli   07/02/2009 12:00:20 PM PDT
As an exclusively HC player, I totally agree with Furry and Xcalibur. If you are dead in HC, you should be dead, NO revives in HC.

I kind of like Furry's idea of reviving as SC though, just to keep those favorite dead characters around as usable-"trophies" if for no other reason. Kind of a slight upgrade from the hooded dead guy in robes since you can actually still see everything you had. They could have some special title maybe to let everyone know they were HC, and died.

This does bring up one issue though, of looting the corpse to keep your items in HC, vs. letting the SC resurrected version keep them.
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Laughing.jackal
  • USEast
  • 53. Re: we going to have to pay for diablo 3onli   07/02/2009 12:08:50 PM PDT

Q u o t e:
As an exclusively HC player, I totally agree with Furry and Xcalibur. If you are dead in HC, you should be dead, NO revives in HC.

I kind of like Furry's idea of reviving as SC though, just to keep those favorite dead characters around as usable-"trophies" if for no other reason. Kind of a slight upgrade from the hooded dead guy in robes since you can actually still see everything you had. They could have some special title maybe to let everyone know they were HC, and died.

This does bring up one issue though, of looting the corpse to keep your items in HC, vs. letting the SC resurrected version keep them.


I like this idea so much more than paying for a HC revive.
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Kalsifer
  • Europe
  • 54. Re: we going to have to pay for diablo 3onli   07/02/2009 01:29:21 PM PDT

Q u o t e:
One pay-for idea that specifically relates to Diablo that I thought was kind of interesting was the chance to resurrect a fallen hardcore character.

I think this was mentioned by a fan, as far as I know we're not even thinking about these types of pay-for options yet. But, I think it's kind of interesting. I'm not sure if I like the idea or not, which is probably why I like thinking about it. There are some obvious pros and some obvious cons, but I'm not sure there's a clear cut answer as to whether it would work well or not.
How about some kind of reward system which offers various special prizes. Like ressurecting a dead hardcore character (another way to do so, if you/blizzard want diablo 3 to be a non pay-for/profit game)

theese prizes could be won in official PvP/MF/LVL leage/ladder/contest (what ever feature there might be) or maybe an extremely rare quest. like numerous times diablo clone rarity. ^^

Next part is OT about ppll who wants to flame. so only positive feedback is acceptet :P

BTW. *flameshield* this though just hit me and is not though through, just had to type it. ^^ allso, I haveant read the full topic, exept mr. bashioks posts.

I'm Danish, so please don't flame about any foul language!

- Thank you :)
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Wogrim
  • USWest
  • 55. Re: we going to have to pay for diablo 3onli   07/02/2009 02:04:31 PM PDT

Q u o t e:
One pay-for idea that specifically relates to Diablo that I thought was kind of interesting was the chance to resurrect a fallen hardcore character.

I think this was mentioned by a fan, as far as I know we're not even thinking about these types of pay-for options yet. But, I think it's kind of interesting. I'm not sure if I like the idea or not, which is probably why I like thinking about it. There are some obvious pros and some obvious cons, but I'm not sure there's a clear cut answer as to whether it would work well or not.


Maybe if you could rez him into softcore, or if he gets put in nonladder if he's ladder (actually, I don't really see the point of hardcore nonladder so maybe put them all into softcore nonladder when the ladder ends). We can't let people with more money to spend have a competitive advantage (that being, the ability to die and rez without huge consequences).

Diablo 3 DotA: http://forums.battle.net/thread.html?topicId=16101821339&sid=3000
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Bero
  • Europe
  • 57. Re: we going to have to pay for diablo 3onli   07/02/2009 04:35:50 PM PDT

Q u o t e:
One pay-for idea that specifically relates to Diablo that I thought was kind of interesting was the chance to resurrect a fallen hardcore character.

I think this was mentioned by a fan, as far as I know we're not even thinking about these types of pay-for options yet. But, I think it's kind of interesting. I'm not sure if I like the idea or not, which is probably why I like thinking about it. There are some obvious pros and some obvious cons, but I'm not sure there's a clear cut answer as to whether it would work well or not.


so what .. i can pay to change my HC char to be a SC one but have the HC title !!!
lame
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Don_guillotine
  • Europe
  • 58. Re: we going to have to pay for diablo 3onli   07/02/2009 04:58:25 PM PDT

Q u o t e:
One pay-for idea that specifically relates to Diablo that I thought was kind of interesting was the chance to resurrect a fallen hardcore character.

I think this was mentioned by a fan, as far as I know we're not even thinking about these types of pay-for options yet. But, I think it's kind of interesting. I'm not sure if I like the idea or not, which is probably why I like thinking about it. There are some obvious pros and some obvious cons, but I'm not sure there's a clear cut answer as to whether it would work well or not.


Sadly that would undermine the whole concept of hardcore, that whole experience of sitting on the edge of your seat, afraid of dying. If there's a (most likely rather cheap) way of resurrecting your character, you can rest a lot easier knowing that if you die and you want, you can always spend a couple of bucks (maybe ten?) resurrecting your character.

I agree that it is a fascinating, out-of-the-box concept, but one I'd personally not consider rather viable.
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Roy_matsuya
  • USWest
  • 59. Re: we going to have to pay for diablo 3onli   07/02/2009 05:24:35 PM PDT

Q u o t e:
One pay-for idea that specifically relates to Diablo that I thought was kind of interesting was the chance to resurrect a fallen hardcore character.

I think this was mentioned by a fan, as far as I know we're not even thinking about these types of pay-for options yet. But, I think it's kind of interesting. I'm not sure if I like the idea or not, which is probably why I like thinking about it. There are some obvious pros and some obvious cons, but I'm not sure there's a clear cut answer as to whether it would work well or not.


I really do not like this idea. I have tried, many times unsuccessfully, to get more players to try Hardcore. Most make it to perhaps level 6 before dying, and quit.

It really is a difficulty level that most people will only attempt after mastering the game in Softcore.
If you remove one of the major draws of Hardcore (i.e. bragging rights, a feeling of satisfaction that your survival skills are good, quick reflexes, etc) then you may as well remove Hardcore entirely.

It would be interesting to see how Hardcore would work in Diablo III. However, seeing as how we know relatively little about the game yet....

That actually does bring something to mind- I remember reading several weeks ago, a comment, suggestion or rumor that specific enemies and some attacks from players would be Fatality-type abilities, instantly killing the target. Along the lines of that VERY large enemy in the video, with the metallic claws and armored torso, tearing the barbarian apart.

If there is indeed a system like this in the game, Hardcore would DEFINITELY be much more interesting.
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