12k hammer -> 2k pvp damage iirc. The only thing that can work against "magic" damage is MDR by X or magic absorb, and you'll be hardpressed to take more than 100 off through that. Could try an ES sorc which would take that 2k hammer to their mana shield, which could drop it to 1750 mana with maxed TK. and then stack up a ton of mana ;) Could probably take a couple hammers and avoid entering hit recovery that way.
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