Here we go
-Rust - every hit has % chance to decrease armor by x
-Poison of fury - every hit has % chance to taunt enemy to attack only you
-Black blood - every enemies hit on you decrease their magic power by x
-Rampage - Every hit increase your velocity by y% to moment when you change target, or stop hitting enemy for x sec
-Liquid azote - every hit has % chance to slow enemy and decrease his cold resistance
-Hollowed smt - weapon has hollows in it. After every kill one hollow disappeared. When there will be no free hollows next attack create great nova and empty all hollows.
-Topaz/Sapphire/etc. - every spell of weapons element cast in range x, add bonus y damage for z sec. Stuck v times.
Only few, but I try be original :P
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