its easy for server to distinguish between spambotters and regular players....
if you /f a spambotter and check your flist you will see they are shown as offline
its because they disconnect from bncs after logging in....
so if you just do a check and see all characters that are connected to mcp but not bncs and not in d2gs that means its a spam botter...
once again you provide no evidence saying otherwise
rd / temp does not lessen server load, also what does "packets" have to do with server load, do you actually know what you are talking about? d2 is constantly sending packets when its connected to bnet... the reason server load is more for creating games and leaving has nothing to do with packets... when you enter game you have to connect to d2gs and when you leave game you have to disconnect from d2gs and connect to bncs... thats why there is server load not because of "packets"
do some research on bnet protocol before commenting about stuff you don't know about
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