World of Warcraft
Post

Subject:

  •  

  • You are not allowed to post in this station
  • You can make new forum topic(s).

    New forum topics are accrued every minute(s) up to a maximum of topic(s).

Message:

Help keep these forums a fun and safe place for everyone - please report any Code of Conduct violations you see, including:

  • Threats of violence. We take these seriously and will alert the proper authorities.
  • Posts containing personal information about other players. Physical/email addresses, phone numbers, and inappropriate photos and/or videos.
  • Harassing or discriminatory language. This will not be tolerated.
  • In Response To:
Snack_attack
  • USWest
  • 0. an item drop theory   10/17/2010 01:39:28 AM PDT
I noticed a difference in the qualities of drops on how you kill a boss. I don't know if it's true, so I'm posting here to see if it is. It seems like the quality of item drops depend on how skillfully you play. So the more you die trying to kill a certain boss, the worse the quality of drops are.

i.e, I died about 5 times trying to kill Duriel in single player mode and all he dropped was like 1 rare, and the rest were normal items. Another time, I killed him only dying once and he drops several rares and a set item. It also happens with regular uniques as well. The more swiftly I kill them (not getting hit, not using TP's/Potions), the better the drops.

Does this seem true to anyone else? It's been very true for me so far. I just wanted to see if someone can confirm this.
StarCraft Haiku:

my life for auir
you want a piece of me boy
spawn more overlords
Blizzard Entertainment