Q u o t e: I have posted this before but I think it would be awesome to bring daggers (besides gull and wizardspike) into the game. My suggestion was to integrate dagger class weapons into a few passive, and active abilities that are already active in the game.
For starters I think assassins would be an awesome class to be able to specialize in daggers so make all claw abilities allow for the use of daggers as well, such as claw mastery. At this moment there is no passive mastery in the game that enhances the use of daggers. The barbarian's mace mastery improves the use of staves and wands but underpowered weapons that are actually meant to hit people are left out. The ability to dual wield daggers or wield a dagger and claw class weapon simultaneously, use claw block or dragon claw abilities would not make the class overpowered, it would simply give a larger variety of weapon choices so they could be closer to on par with other melee classes.