World of Warcraft
Post

Subject:

  •  

  • You are not allowed to post in this station
  • You can make new forum topic(s).

    New forum topics are accrued every minute(s) up to a maximum of topic(s).

Message:

Help keep these forums a fun and safe place for everyone - please report any Code of Conduct violations you see, including:

  • Threats of violence. We take these seriously and will alert the proper authorities.
  • Posts containing personal information about other players. Physical/email addresses, phone numbers, and inappropriate photos and/or videos.
  • Harassing or discriminatory language. This will not be tolerated.
  • In Response To:
Tcg.
  • USWest
  • 16. Re: Cow level experience and channels   06/19/2009 07:48:59 PM PDT
Cow's weren't boring, just finding a maker was. endless runs where the cow king was killed each game. I reckon if they do nothing else, at least make it so the king doesn't make the level unmakable when he is killed.

Let's face it, farming the king wont get the best items in the game and is not any faster then farming mephisto, so I dont see the problem. Furthermore, Players that do mf alot probably have a maker make the portal and then come back with the mf'r to kill the king anyway.

Having the cow level remakable whether the king is killed or not might jsut start up a few cow runs in hell for that added change from baal runs.
Blizzard Entertainment