Q u o t e: That's a pretty good "review" I'd say ^_^
Thanks I think. 7 or higher is great score for a beta in my book. I might be being a little too hard on the graphics - they flow and are appropriate given the direction and destructable environment. The characters/monsters are no more out of place than their predecessors.
Q u o t e: Difficulty ?/10
I think I hinted by the potions. Honestly, the difficulty is about as difficult as the Diablo II beta (maybe a little easier), but I should have put something about this in there. It is a legitimate area to address.
Q u o t e: As if anyone could tell by looking at the first third or half of Act 1 normal. Let me phrase it this way: if you had to drink a heal potion while playing the beta you were either extremly careless or afk.
Well I was also playing around with grouping/collecting monsters, trying to max the massacre effect and test for lag delay since monster mechanics are from the server - registering their deaths (looking for crashes or severe lag). So ya, I used some potions in this, but no I did not need to.
Q u o t e: Difficulty encompasses more then monster stats and ai.
Yeah, # of, environment factors, understanding where to go, customization complexity, etc. are all encompassed in difficulty.
edit: Added the changes and a new score has been given.