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Evilenginen9
  • Europe
  • 2. Re: re: let's talk about enrage timers   05/06/2012 12:43:13 PM PDT
Still I don't think it's fair to players, sometimes (aside from SK example when he spawns additional enemies, which means more drop chances) it just doesn't do anything but increase enemy damage and there should be some trade off for that, but I haven't found anything like that. Not cool, is all.
 
Somewhere along these lines! I speak metaphors a lot.
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