Out of the pages of all this there is a counterpoint I never see mentioned for whatever reason. Even though it is something the developers bring up. The "Shut up PVP guy" is not an arbitrary request or simply because they're opposed to PVP as developers. The statement comes in out of the simple and pragmatic sense of priority that these people have to maintain as part of their job.
What is their Job? To develop Diablo 3. A first and foremost PVE game. Anything that they develop, whether it be a new monster, a new skill, or an extra mod for PVP takes time and money. They still have to work within the finite reality the rest of us call home (Sorry to disappoint some). They added PVP and PVP functionality (And greater than D2 as we've clearly established) because people like it, but not as a prime focus because it isn't the prime focus of the game, or any previous Diablo game.
The argument of "Let's not settle, Let's not lower our standards, Let's voice our opinion against the anti-PVP mentality!" is more than a bit silly. The developers are trying to cater to everyone as best they can, but suffice it to say not everyone will get everything they want (Mainly because their expectations are out of whack).
People love to complain about how long the development process is, but at the same time, somehow manage to rail against the company for not providing enough stuff. So which is it? Do you want more stuff, or do you actually want to play the game sometime this decade? You can't have a perfect game with everything in it because it would take too much time and money.
So with all that being said, and the fact that developers have already stated they're going to expand it in the future, what real benefit does all of this really have? If you just want your voice to be heard mission accomplished I'd imagine. If you're looking to change their mind, despite everything we just mentioned.. Well perhaps you and I disagree on what "plausible" is.
The slanted eyes, so unearthly a gray color that they seized the attention of all who looked into them. Yet almost immediately those same eyes repelled, for in them Kentril sensed his own mortality.