Q u o t e: And what about the preview videos we've seen? In some of the dungeons, there's those uses reciprocating "axes" blocking your way that requires good timing to get across? And the fire pits that flare up from time to time? I'm assuming getting caught in on of those flares won't do your healt globe any good...
They didn't appear to be doing much damage. In those same videos a player gets hit by the swinging axes and another runs through the fire wall thing with no apparent consequence. They seem to provide a false sense of danger and only let the player think it requires skill to get through.
But then again, that was normal difficulty right? For Hell difficulty, I would support those traps being 1 or 2 hit KOs (or large % damage).