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The_architect
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  • 50. Re: What Diablo 3 used to look like.   02/16/2011 05:03:58 AM PST
About Flux's opinions but directed to those who, like Xel, think the current version of D3 has little to do with d2:


Q u o t e:
Looking at these shots and remembering stuff I saw, I think it would be more accurate to think of the current D3 as D4. D3, the sequel to D2, was made at Blizzard North from 2000-2005. It was very much a sequel to D2; most of the same characters were carried over and the gameplay mechanics (potion spamming, item leech, skill trees) etc were (probably) going to be carried over.

To me that is an expansion pack... not a sequel (unless you count most sport simulators or FPS warfare games as good sequels instead of filling cash cows).


Q u o t e:
The game Jay Wilson and team are making is more akin to Diablo 4, or Diablo X, or Diablo Rebooted, or whatever you want to term it. It's got almost all new chars, massively new gameplay mechanics, etc. Obviously it's still an isometric click-fest, and there are parallels, but it's a (mostly) new team making a new game inspired by, but not really based on or connected to the original.

That is indeed what I call a sequel... a complete overhaul of its characters and gameplay mechanics... and not just a new story arc.
As I said above, that is more akin to an expansion pack... and this is not D2.5.


Also,

Q u o t e:
Dumping on a unfinished game, making opinions about screenshots that could have been created anytime within the last decade

to criticize

Q u o t e:
current development periods and standards speaks of brainwashing to me. It's somewhat a cult like atmosphere, depending on who you talk to here.

Is that not what most people have been doing for the last few years on this forum about the current D3 version?
Bashiok

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On the wind a shout
The barbarian strikes down
Flesh renders from bone
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