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Furyian
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  • 27. Re: Why "Rating based" Resistances?   10/27/2010 01:16:07 PM PDT

Q u o t e:
In this situation,
removing 10 magic resistance vs a 100 magic resistance character will provide a damage increase of 3%

removing 10 magic resistance vs a 10 magic resistance character will provide a damage increase of 10%



Hence why a percent reduction is better than a flat one. Let's say a 50 % reduction yields 5 magic resistance reduction in the first case and 50 resistance in the second. This yields a more equal damage increase to higher geared players as to lower geared. Which is the point.


edit: them typos


[ Post edited by Furyian ]


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