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Cable01
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  • 15. Re: Class Skills Longevity   06/25/2009 04:40:42 PM PDT

Q u o t e:
Yes I believe bashiok said something like monsters having 36 unique death animations, plus the infinite possibilities of corpse trajectory thanks to the havoks physic engine.


Ahh, thanks. I thought that was the case -- I remember seeing the panel about how the development team wanted to squeeze in as many deaths as possible. So, back @ the OP -- with a bajillion deaths and runes to boot -- I'm sure the skills won't get old too fast.
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