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Deleb
  • USEast
  • 75. Re: game structure design problem    06/21/2009 04:14:39 AM PDT

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Sure there are always going to be the "best" items, just so long as that best item differs from player to player. We don't want to see every single barb wielding the same two-hander, or witchdoctor holding the same wand. We want to see a variety of weapons that serve a vast array of purposes, that have different buffs and quirks to them that could be bad for on spec or class, but great for another. It's all about itemization, whatever spec you choose to be should be complimented by the items you wear. It should come to a point where you can look at two witch doctors of the same skill build, but totally different gear build to match their own playstyle (get my drift?). There will always be a "best-possible" for every single build, but there will be many builds (I hope, and by many I mean more than 3 like in WoW).

Everyone should be proud of their character, and how they have built them. Unlike WoW, where your skill is determined by how many set pieces you have which is complete bull%#@*.


i'd never play wow.
i am addicted to diablo series only.
deleb & boomby are idiotic
Overperfy is objective but flawed against booomby.
Excuse my old barb+cow thread. It's trolled forever.
I don't wanna c tis breaks reply/view records,
it's ridiculous.
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